Example #1
0
 //Set the audio context to scene 1
 public override void SetAudioContext()
 {
     AudioContext = new AudioContext1();
 }
        protected override void AddOrUpdate(AudioContext1 context)
        {
            context.parameters.primary.type = typeof(TEnumPrimary);

            index.AddOrUpdate((TEnumPrimary)(object)context.parameters.primary.value, context);
        }