private void DoLoadAudio(AudioClipsArray audioAddressables)
        {
            audioList = new List <AddressableAudioSource>();

            async Task LoadAudio()
            {
                foreach (var audioSource in audioAddressables.AddressableAudioSource)
                {
                    var audio = await AudioManager.GetAddressableAudioSourceFromCache(audioSource);

                    audioList.Add(audio);
                }
                LoadButtons();
            }

            LoadAudio();
        }