public void WrongChoice() { _score.WrongChoice(); WrongAudio.PlayFx(); }
public void RightChoice() { _score.RightChoice(); _score.TimePoints(InGameInterface.Timer.RemainingSeconds); RightAudio.PlayFx(); }
public void WrongChoice() { _score.WrongChoice(); WrongAudio.PlayFx(); }
public void RightChoice() { _score.RightChoice(); _score.TimePoints(InGameInterface.Timer.RemainingSeconds); RightAudio.PlayFx(); }