public AudioBGMLoader CreateBGMLoader(string name, AudioClip clip) { AudioBGMLoader loader = GameObjectUtility.AddChild <AudioBGMLoader>(name, gameObject); loader.clip = clip; return(loader); }
public AudioBGMLoader CreateBGMLoader(string name) { AudioClip clip = Resources.Load <AudioClip>("Audio/BGM/" + name); AudioBGMLoader loader = GameObjectUtility.AddChild <AudioBGMLoader>(name, gameObject); loader.clip = clip; return(loader); }