protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is PowerLevelAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(PowerUnitsRequired, () => wrapper.PowerUnitsRequired); loader.ApplyPMultPatch(PowerUnitsRequiredMult, () => wrapper.PowerUnitsRequired); loader.ApplyPPatch(HeatPointsProvided, () => wrapper.HeatPointsProvided); loader.ApplyPMultPatch(HeatPointsProvidedMult, () => wrapper.HeatPointsProvided); var statusEffects = wrapper.StatusEffectsToApply?.Select(x => new StatusEffectAttributesWrapper(x)).ToList() ?? new List <StatusEffectAttributesWrapper>(); loader.ApplyNamedLPatch(StatusEffectsToApply, statusEffects, (x) => new StatusEffectAttributesWrapper(x), "StatusEffectsToApply"); wrapper.StatusEffectsToApply = statusEffects.ToArray(); if (LocalizedShortDescriptionStringID != null) { PowerLevelViewAttributesWrapper powerLevelViewAttributesWrapper = new PowerLevelViewAttributesWrapper(wrapper.View); loader.ApplyPPatch(LocalizedShortDescriptionStringID, () => powerLevelViewAttributesWrapper.LocalizedShortDescriptionStringID); wrapper.View = powerLevelViewAttributesWrapper; } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is HarvesterAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(SalvageDistance, () => w.SalvageDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(SalvageDistanceMult, () => w.SalvageDistance); loader.ApplyPPatch(MaxDropOffRange, () => w.MaxDropOffRange, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxDropOffRangeMult, () => w.MaxDropOffRange); loader.ApplyPPatch(ClosestResourceControllerHysteresisDistance, () => w.ClosestResourceControllerHysteresisDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(ClosestResourceControllerHysteresisDistanceMult, () => w.ClosestResourceControllerHysteresisDistance); loader.ApplyPPatch(AutoReturnToDepositOnArtifactPickup, () => w.AutoReturnToDepositOnArtifactPickup); if (SalvageCycles != null) { var l = w.SalvageCycles?.Select(x => new SalvageCycleWrapper(x)).ToList() ?? new List <SalvageCycleWrapper>(); loader.ApplyLPatch(SalvageCycles, l, () => new SalvageCycleWrapper(), nameof(SalvageCycle)); w.SalvageCycles = l.ToArray(); } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ResearchItemAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(Resource1Cost, () => wrapper.Resource1Cost); loader.ApplyPMultPatch(Resource1CostMult, () => wrapper.Resource1Cost); loader.ApplyPPatch(Resource2Cost, () => wrapper.Resource2Cost); loader.ApplyPMultPatch(Resource2CostMult, () => wrapper.Resource2Cost); loader.ApplyPPatch(ResearchTime, () => wrapper.ResearchTime, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(ResearchTimeMult, () => wrapper.ResearchTime); loader.ApplyPPatch(TypeOfResearch, () => wrapper.TypeOfResearch); loader.ApplyPPatch(IconSpriteName, () => wrapper.IconSpriteName); loader.ApplyPPatch(LocalizedResearchTitleStringID, () => wrapper.LocalizedResearchTitleStringID); loader.ApplyPPatch(LocalizedShortDescriptionStringID, () => wrapper.LocalizedShortDescriptionStringID); loader.ApplyPPatch(LocalizedLongDescriptionStringID, () => wrapper.LocalizedLongDescriptionStringID); loader.ApplyPPatch(Dependencies, () => wrapper.Dependencies); loader.ApplyPPatch(ResearchVOCode, () => wrapper.ResearchVOCode); if (UnitTypeBuffs != null) { var l = wrapper.UnitTypeBuffs?.Select(x => new UnitTypeBuffWrapper(x)).ToList() ?? new List <UnitTypeBuffWrapper>(); loader.ApplyLPatch(UnitTypeBuffs, l, () => new UnitTypeBuffWrapper(), nameof(UnitTypeBuff)); wrapper.UnitTypeBuffs = l.Where(x => x != null).ToArray(); } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is UnitHangarAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(AlignmentTime, () => w.AlignmentTime, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AlignmentTimeMult, () => w.AlignmentTime); loader.ApplyPPatch(ApproachTime, () => w.ApproachTime, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(ApproachTimeMult, () => w.ApproachTime); for (var i = 0; i < w.HangarBays.Length; i++) { var hangarBay = w.HangarBays[i]; if (HangarBays.TryGetValue(hangarBay.Name, out HangarBayPatch hangarBayPatch)) { using (loader.logger.BeginScope($"HangarBay: {hangarBay.Name}")) { var hangarBayWrapper = new HangarBayWrapper(hangarBay); hangarBayPatch.Apply(loader, hangarBayWrapper, null); w.HangarBays[i] = hangarBayWrapper; } } } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is PowerSystemAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(StartingPowerLevelIndex, () => wrapper.StartingPowerLevelIndex); loader.ApplyPMultPatch(StartingPowerLevelIndexMult, () => wrapper.StartingPowerLevelIndex); loader.ApplyPPatch(StartingMaxPowerLevelIndex, () => wrapper.StartingMaxPowerLevelIndex); loader.ApplyPMultPatch(StartingMaxPowerLevelIndexMult, () => wrapper.StartingMaxPowerLevelIndex); loader.ApplyPPatch(PowerSystemType, () => wrapper.PowerSystemType); { var l = wrapper.PowerLevels?.Select(x => new PowerLevelAttributesWrapper(x)).ToList() ?? new List <PowerLevelAttributesWrapper>(); loader.ApplyLPatch(PowerLevels, l, () => new PowerLevelAttributesWrapper(), "PowerLevels"); wrapper.PowerLevels = l.ToArray(); } if (View != null) { PowerSystemViewAttributesWrapper powerSystemViewAttributesWrapper = new PowerSystemViewAttributesWrapper(wrapper.View); View.Apply(loader, powerSystemViewAttributesWrapper, null); wrapper.View = powerSystemViewAttributesWrapper; } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ProjectileAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(DetonationDelay, () => wrapper.DetonationDelay, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DetonationDelayMult, () => wrapper.DetonationDelay); loader.ApplyPPatch(MissStageIndex, () => wrapper.MissStageIndex); loader.ApplyPMultPatch(MissStageIndexMult, () => wrapper.MissStageIndex); loader.ApplyPPatch(MinimumMissDistance, () => wrapper.MinimumMissDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinimumMissDistanceMult, () => wrapper.MinimumMissDistance); loader.ApplyPPatch(MaximumMissDistance, () => wrapper.MaximumMissDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaximumMissDistanceMult, () => wrapper.MaximumMissDistance); loader.ApplyPPatch(ProjectileType, () => wrapper.ProjectileType); if (Stages.Count > 0) { var l = wrapper.Stages?.Select(x => new ProjectileMotionStageWrapper(x)).ToList() ?? new List <ProjectileMotionStageWrapper>(); loader.ApplyLPatch(Stages, l, () => new ProjectileMotionStageWrapper(), nameof(ProjectileMotionStage)); wrapper.Stages = l.ToArray(); } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is PeelOutAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(InitialForwardAccelerationPercentage, () => w.InitialForwardAccelerationPercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(InitialForwardAccelerationPercentage, () => w.InitialForwardAccelerationPercentage); loader.ApplyPPatch(RadiusProportionalGrowthConstant, () => w.RadiusProportionalGrowthConstant, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(RadiusProportionalGrowthConstant, () => w.RadiusProportionalGrowthConstant); loader.ApplyPPatch(InitialTurnRadiusAsMaxTurnRadiusPercentage, () => w.InitialTurnRadiusAsMaxTurnRadiusPercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(InitialTurnRadiusAsMaxTurnRadiusPercentage, () => w.InitialTurnRadiusAsMaxTurnRadiusPercentage); loader.ApplyPPatch(MaxTurnRatePercentage, () => w.MaxTurnRatePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxTurnRatePercentage, () => w.MaxTurnRatePercentage); loader.ApplyPPatch(UsePeelOut, () => w.UsePeelOut); loader.ApplyPPatch(DoOppositeTurn, () => w.DoOppositeTurn); if (PeelOutRegion != null) { using (loader.logger.BeginScope($"PeelOutRegion:")) { var w2 = new ManeuverRegionAttributesWrapper(w.PeelOutRegion); PeelOutRegion.Apply(loader, w2, null); w.PeelOutRegion = w2; } } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is TargetPriorizationAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(WeaponEffectivenessWeight, () => wrapper.WeaponEffectivenessWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(WeaponEffectivenessWeightMult, () => wrapper.WeaponEffectivenessWeight); loader.ApplyPPatch(TargetThreatWeight, () => wrapper.TargetThreatWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TargetThreatWeightMult, () => wrapper.TargetThreatWeight); loader.ApplyPPatch(DistanceWeight, () => wrapper.DistanceWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DistanceWeightMult, () => wrapper.DistanceWeight); loader.ApplyPPatch(AngleWeight, () => wrapper.AngleWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AngleWeightMult, () => wrapper.AngleWeight); loader.ApplyPPatch(TargetPriorityWeight, () => wrapper.TargetPriorityWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TargetPriorityWeightMult, () => wrapper.TargetPriorityWeight); loader.ApplyPPatch(AutoTargetStickyBias, () => wrapper.AutoTargetStickyBias, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AutoTargetStickyBiasMult, () => wrapper.AutoTargetStickyBias); loader.ApplyPPatch(ManualTargetStickyBias, () => wrapper.ManualTargetStickyBias, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(ManualTargetStickyBiasMult, () => wrapper.ManualTargetStickyBias); loader.ApplyPPatch(TargetSameCommanderBias, () => wrapper.TargetSameCommanderBias, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TargetSameCommanderBiasMult, () => wrapper.TargetSameCommanderBias); loader.ApplyPPatch(TargetWithinFOVBias, () => wrapper.TargetWithinFOVBias, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TargetWithinFOVBiasMult, () => wrapper.TargetWithinFOVBias); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is InventoryAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(Capacity, () => wrapper.Capacity); loader.ApplyPMultPatch(CapacityMult, () => wrapper.Capacity); loader.ApplyPPatch(StartingAmount, () => wrapper.StartingAmount); loader.ApplyPMultPatch(StartingAmountMult, () => wrapper.StartingAmount); loader.ApplyPPatch(HasUnlimitedCapacity, () => wrapper.HasUnlimitedCapacity); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ResourceAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(StartingAmount, () => wrapper.StartingAmount); loader.ApplyPMultPatch(StartingAmountMult, () => wrapper.StartingAmount); loader.ApplyPPatch(MaxHarvesters, () => wrapper.MaxHarvesters); loader.ApplyPMultPatch(MaxHarvestersMult, () => wrapper.MaxHarvesters); loader.ApplyPPatch(ResourceType, () => wrapper.ResourceType); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is RangeBasedWeaponAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(Accuracy, () => wrapper.Accuracy, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AccuracyMult, () => wrapper.Accuracy); loader.ApplyPPatch(Distance, () => wrapper.Distance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DistanceMult, () => wrapper.Distance); loader.ApplyPPatch(MinDistance, () => wrapper.MinDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinDistanceMult, () => wrapper.MinDistance); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is AirSortieAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(LoiterLength, () => w.LoiterLength, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(LoiterLengthMult, () => w.LoiterLength); loader.ApplyPPatch(SetAttackTargetsWithinRadius, () => w.SetAttackTargetsWithinRadius, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(SetAttackTargetsWithinRadiusMult, () => w.SetAttackTargetsWithinRadius); loader.ApplyPPatch(SortieSquadSize, () => w.SortieSquadSize); loader.ApplyPMultPatch(SortieSquadSizeMult, () => w.SortieSquadSize); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is TurretAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(FieldOfFire, () => wrapper.FieldOfFire, x => Fixed64.UnsafeFromDouble(x)); loader.ApplyPMultPatch(FieldOfFireMult, () => wrapper.FieldOfFire); loader.ApplyPPatch(FieldOfView, () => wrapper.FieldOfView, x => Fixed64.UnsafeFromDouble(x)); loader.ApplyPMultPatch(FieldOfViewMult, () => wrapper.FieldOfView); loader.ApplyPPatch(RotationSpeed, () => wrapper.RotationSpeed, x => Fixed64.UnsafeFromDouble(x)); loader.ApplyPMultPatch(RotationSpeedMult, () => wrapper.RotationSpeed); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ManeuverRegionAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(HalfAngle, () => w.HalfAngle, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(HalfAngleMult, () => w.HalfAngle); loader.ApplyPPatch(MinRange, () => w.MinRange, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinRangeMult, () => w.MinRange); loader.ApplyPPatch(MaxRange, () => w.MaxRange, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxRangeMult, () => w.MaxRange); loader.ApplyPPatch(Direction, () => w.Direction); }
protected override void Apply(AttributeLoader loader, object wrapperObjj) { if (!(wrapperObjj is SalvageCycleWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(CycleDuration, () => w.CycleDuration, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(CycleDurationMult, () => w.CycleDuration); loader.ApplyPPatch(ResourcesLoadedPerCycle, () => w.ResourcesLoadedPerCycle); loader.ApplyPMultPatch(ResourcesLoadedPerCycleMult, () => w.ResourcesLoadedPerCycle); loader.ApplyPPatch(ResourcesExtractedPerCycle, () => w.ResourcesExtractedPerCycle); loader.ApplyPMultPatch(ResourcesExtractedPerCycleMult, () => w.ResourcesExtractedPerCycle); loader.ApplyPPatch(ResourceType, () => w.ResourceType); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ReversePolarityAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(RelativeWeight, () => w.RelativeWeight, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(RelativeWeightMult, () => w.RelativeWeight); loader.ApplyPPatch(PushRadiusMultiplier, () => w.PushRadiusMultiplier, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(PushRadiusMultiplierMult, () => w.PushRadiusMultiplier); loader.ApplyPPatch(SquishinessFactor, () => w.SquishinessFactor, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(SquishinessFactorMult, () => w.SquishinessFactor); loader.ApplyPPatch(Enabled, () => w.Enabled); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is PowerShuntAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(PowerLevelChargeTimeSeconds, () => wrapper.PowerLevelChargeTimeSeconds, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(PowerLevelChargeTimeSecondsMult, () => wrapper.PowerLevelChargeTimeSeconds); loader.ApplyPPatch(PowerLevelDrainTimeSeconds, () => wrapper.PowerLevelDrainTimeSeconds, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(PowerLevelDrainTimeSecondsMult, () => wrapper.PowerLevelDrainTimeSeconds); loader.ApplyPPatch(HeatThreshold, () => wrapper.HeatThreshold); loader.ApplyPMultPatch(HeatThresholdMult, () => wrapper.HeatThreshold); loader.ApplyPPatch(CooldownRate, () => wrapper.CooldownRate); loader.ApplyPMultPatch(CooldownRateMult, () => wrapper.CooldownRate); loader.ApplyPPatch(OverheatDamage, () => wrapper.OverheatDamage); loader.ApplyPMultPatch(OverheatDamageMult, () => wrapper.OverheatDamage); loader.ApplyPPatch(NearOverheatWarningMargin, () => wrapper.NearOverheatWarningMargin); loader.ApplyPMultPatch(NearOverheatWarningMarginMult, () => wrapper.NearOverheatWarningMargin); loader.ApplyPPatch(OverheatReminderPeriod, () => wrapper.OverheatReminderPeriod); loader.ApplyPMultPatch(OverheatReminderPeriodMult, () => wrapper.OverheatReminderPeriod); { var l = wrapper.PowerSystems?.Select(x => new PowerSystemAttributesWrapper(x)).ToList() ?? new List <PowerSystemAttributesWrapper>(); loader.ApplyLPatch(PowerSystems, l, () => new PowerSystemAttributesWrapper(), "PowerSystems"); wrapper.PowerSystems = l.ToArray(); } if (ReservePowerPool != null) { InventoryAttributesWrapper inventoryAttributesWrapper = new InventoryAttributesWrapper(wrapper.ReservePowerPool); ReservePowerPool.Apply(loader, inventoryAttributesWrapper, null); wrapper.ReservePowerPool = inventoryAttributesWrapper; } if (OverheatingPool != null) { InventoryAttributesWrapper inventoryAttributesWrapper = new InventoryAttributesWrapper(wrapper.OverheatingPool); OverheatingPool.Apply(loader, inventoryAttributesWrapper, null); wrapper.OverheatingPool = inventoryAttributesWrapper; } if (HeatSystem != null) { InventoryAttributesWrapper inventoryAttributesWrapper = new InventoryAttributesWrapper(wrapper.HeatSystem); HeatSystem.Apply(loader, inventoryAttributesWrapper, null); wrapper.HeatSystem = inventoryAttributesWrapper; } if (View != null) { PowerShuntViewAttributesWrapper powerShuntViewAttributesWrapper = new PowerShuntViewAttributesWrapper(wrapper.View); View.Apply(loader, powerShuntViewAttributesWrapper, null); wrapper.View = powerShuntViewAttributesWrapper; } }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is HoverDynamicsAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(TurnAcceleration, () => w.TurnAcceleration, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TurnAccelerationMult, () => w.TurnAcceleration); loader.ApplyPPatch(TurnMaxLookAheadTime, () => w.TurnMaxLookAheadTime, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(TurnMaxLookAheadTimeMult, () => w.TurnMaxLookAheadTime); loader.ApplyPPatch(NoTurnDistance, () => w.NoTurnDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(NoTurnDistanceMult, () => w.NoTurnDistance); loader.ApplyPPatch(FaceTargetOnlyInCombat, () => w.FaceTargetOnlyInCombat); loader.ApplyPPatch(TurnHeuristic, () => w.TurnHeuristic); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ActivationDependenciesAttributesWrapper w)) throw new System.InvalidCastException(); loader.ApplyPPatch(TakeNoDamageForMS, () => w.TakeNoDamageForMS); loader.ApplyPMultPatch(TakeNoDamageForMSMult, () => w.TakeNoDamageForMS); loader.ApplyPPatch(ManeuveringDependencies, () => w.ManeuveringDependencies); loader.ApplyPPatch(CommanderHasUnitWithTargetables, () => w.CommanderHasUnitWithTargetables); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is DetectableAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(LastKnownDuration, () => wrapper.LastKnownDuration, x => Fixed64.UnsafeFromDouble(x)); loader.ApplyPMultPatch(LastKnownDurationMult, () => wrapper.LastKnownDuration); loader.ApplyPPatch(TimeVisibleAfterFiring, () => wrapper.TimeVisibleAfterFiring); loader.ApplyPMultPatch(TimeVisibleAfterFiringMult, () => wrapper.TimeVisibleAfterFiring); loader.ApplyPPatch(FOWFadeDuration, () => wrapper.FOWFadeDuration, x => Fixed64.UnsafeFromDouble(x)); loader.ApplyPMultPatch(FOWFadeDurationMult, () => wrapper.FOWFadeDuration); loader.ApplyPPatch(DisplayLastKnownLocation, () => wrapper.DisplayLastKnownLocation); loader.ApplyPPatch(AlwaysVisible, () => wrapper.AlwaysVisible); loader.ApplyPPatch(MinimumStateAfterDetection, () => wrapper.MinimumStateAfterDetection); loader.ApplyPPatch(SetHasBeenSeenBeforeOnSpawn, () => wrapper.SetHasBeenSeenBeforeOnSpawn); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is EntityTypeToSpawnAttributesWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(SpawnRotationOffsetDegrees, () => wrapper.SpawnRotationOffsetDegrees, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(SpawnRotationOffsetDegreesMult, () => wrapper.SpawnRotationOffsetDegrees); loader.ApplyPPatch(EntityTypeToSpawn, () => wrapper.EntityTypeToSpawn); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ChargeAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(ChargesPerUse, () => w.ChargesPerUse); loader.ApplyPMultPatch(ChargesPerUseMult, () => w.ChargesPerUse); loader.ApplyPPatch(InventoryID, () => w.InventoryID); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ModifyInventoryAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(Delta, () => w.Delta); loader.ApplyPMultPatch(DeltaMult, () => w.Delta); loader.ApplyPPatch(InventoryID, () => w.InventoryID); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ProjectileMotionStageWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(OutroValue, () => wrapper.OutroValue, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(OutroValueMult, () => wrapper.OutroValue); loader.ApplyPPatch(MinSpeed, () => wrapper.MinSpeed, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinSpeedMult, () => wrapper.MinSpeed); loader.ApplyPPatch(MaxSpeed, () => wrapper.MaxSpeed, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxSpeedMult, () => wrapper.MaxSpeed); loader.ApplyPPatch(AccelerationTime, () => wrapper.AccelerationTime, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AccelerationTimeMult, () => wrapper.AccelerationTime); loader.ApplyPPatch(OutroType, () => wrapper.OutroType); loader.ApplyPPatch(TurnsToTarget, () => wrapper.TurnsToTarget); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is UnitDynamicsRandomizationParametersWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(AccelerationTimeRandomVariancePercentage, () => w.AccelerationTimeRandomVariancePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AccelerationTimeRandomVariancePercentageMult, () => w.AccelerationTimeRandomVariancePercentage); loader.ApplyPPatch(MaxSpeedTurnRadiusRandomVariancePercentage, () => w.MaxSpeedTurnRadiusRandomVariancePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxSpeedTurnRadiusRandomVariancePercentageMult, () => w.MaxSpeedTurnRadiusRandomVariancePercentage); loader.ApplyPPatch(DriftTypeRandomVariancePercentage, () => w.DriftTypeRandomVariancePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DriftTypeRandomVariancePercentageMult, () => w.DriftTypeRandomVariancePercentage); loader.ApplyPPatch(DriftOvershootFactorRandomVariancePercentage, () => w.DriftOvershootFactorRandomVariancePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DriftOvershootFactorRandomVariancePercentageMult, () => w.DriftOvershootFactorRandomVariancePercentage); loader.ApplyPPatch(MinDriftSlipSpeedRandomVariancePercentage, () => w.MinDriftSlipSpeedRandomVariancePercentage, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinDriftSlipSpeedRandomVariancePercentageMult, () => w.MinDriftSlipSpeedRandomVariancePercentage); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is UnitAvoidanceAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(AvoidanceDistance, () => w.AvoidanceDistance, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(AvoidanceDistanceMult, () => w.AvoidanceDistance); loader.ApplyPPatch(AvoidsCarriers, () => w.AvoidsCarriers); loader.ApplyPPatch(AvoidsWrecks, () => w.AvoidsWrecks); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is UnitCombatBehaviorAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(MinDesiredCombatRange, () => w.MinDesiredCombatRange, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MinDesiredCombatRangeMult, () => w.MinDesiredCombatRange); loader.ApplyPPatch(MaxDesiredCombatRange, () => w.MaxDesiredCombatRange, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(MaxDesiredCombatRangeMult, () => w.MaxDesiredCombatRange); loader.ApplyPPatch(HoverStrafeCycleDuration, () => w.HoverStrafeCycleDuration, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(HoverStrafeCycleDurationMult, () => w.HoverStrafeCycleDuration); loader.ApplyPPatch(HoverStrafeLateralDisplacement, () => w.HoverStrafeLateralDisplacement, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(HoverStrafeLateralDisplacementMult, () => w.HoverStrafeLateralDisplacement); loader.ApplyPPatch(PassiveCombatApproachMode, () => w.PassiveCombatApproachMode); loader.ApplyPPatch(ActiveCombatApproachMode, () => w.ActiveCombatApproachMode); loader.ApplyPPatch(AdvanceThroughSmokeScreen, () => w.AdvanceThroughSmokeScreen); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is ChainCastingAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(QueuedAbilityDelay, () => w.QueuedAbilityDelay, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(QueuedAbilityDelayMult, () => w.QueuedAbilityDelay); loader.ApplyPPatch(QueuedAbility, () => w.QueuedAbility); loader.ApplyPPatch(RetryQueueIfAbilityFails, () => w.RetryQueueIfAbilityFails); loader.ApplyPPatch(AbilityOnToggledOff, () => w.AbilityOnToggledOff); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is WeaponModifierInfoWrapper wrapper)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(Amount, () => wrapper.Amount); loader.ApplyPMultPatch(AmountMult, () => wrapper.Amount); loader.ApplyPPatch(TargetClass, () => wrapper.TargetClass); loader.ApplyPPatch(ClassOperator, () => wrapper.ClassOperator); loader.ApplyPPatch(Modifier, () => wrapper.Modifier); }
protected override void Apply(AttributeLoader loader, object wrapperObj) { if (!(wrapperObj is SelfDestructAttributesWrapper w)) { throw new System.InvalidCastException(); } loader.ApplyPPatch(DurationSeconds, () => w.DurationSeconds, Fixed64.UnsafeFromDouble); loader.ApplyPMultPatch(DurationSecondsMult, () => w.DurationSeconds); loader.ApplyPPatch(WeaponID, () => w.WeaponID); loader.ApplyPPatch(Lifetime, () => w.Lifetime); loader.ApplyPPatch(TimeoutType, () => w.TimeoutType); }