Example #1
0
 public override void End( )
 {
     textureCoordsHandle.Disable( );
     base.End( );
 }
Example #2
0
 public virtual void End( )
 {
     positionHandle.Disable( );
     GL.BindBuffer(BufferTarget.ArrayBuffer, 0);
     GL.BindBuffer(BufferTarget.ElementArrayBuffer, 0);
 }