public void loadAttractions() { AttractionHelper helper = new AttractionHelper(); var list = helper.createAttractions(); _database.InsertAsync(list[0]); _database.InsertAsync(list[1]); _database.InsertAsync(list[2]); }
protected override OptionResult Run(GameHitParameters <GameObject> parameters) { AttractionHelper.UpdateAttractionControllers(); return(base.Run(parameters)); }