private void Awake()
    {
        Instance = this;

        _textScore.text   = Score.ToString();
        Attmpts           = _defAttmpts;
        _textAttmpts.text = Attmpts.ToString();
    }
    public void NextStage()
    {
        Score            += Attmpts;
        _textScore.text   = Score.ToString();
        Attmpts           = _defAttmpts;
        _textAttmpts.text = Attmpts.ToString();

        TextController.StartGame();
    }
    public void CheckAttempt(bool goodAttempt)
    {
        switch (goodAttempt)
        {
        case true:
            break;

        case false:
            Attmpts--;
            if (Attmpts <= 0)
            {
                GameOver(GO.EndedAttempts);
                break;
            }
            _textAttmpts.text = Attmpts.ToString();
            break;
        }
    }