// 创建攻击流程序列 public void initAttackFlowSeq(AttackActionSeq actionSeq) { AttackSeqItem seqItem = null; foreach(var actionItem in actionSeq.itemList.list) { seqItem = new AttackSeqItem(this); m_attackItemList.Add(seqItem); seqItem.attackActionNode = actionItem.attackActionNode; } }
// 创建攻击流程序列 public void initAttackFlowSeq(AttackActionSeq actionSeq) { AttackSeqItem seqItem = null; foreach (var actionItem in actionSeq.itemList.list) { seqItem = new AttackSeqItem(this); m_attackItemList.Add(seqItem); seqItem.attackActionNode = actionItem.attackActionNode; } }