Example #1
0
 public void EnemyAttack(bool autoresolve)
 {
     if (autoresolve == true)
     {
         attackManager.AutoResolve(fleetManager, enemyFleetManager);
     }
     else
     {//if not auto resolve then the player is joining the battle
         TravelFromHub(attackManager.GetBattleMap());
     }
 }