Example #1
0
    void OnCollisionExit2D(Collision2D obj)
    {
        if (obj.transform.tag == "Plataforma")
        {
            transform.parent = null;
        }

        if (obj.transform.tag == "Trigger")
        {
            Ativadores x = obj.gameObject.GetComponent <Ativadores> ();

            x.ativado = false;
        }
    }
Example #2
0
    void OnCollisionEnter2D(Collision2D obj)
    {
        if (obj.transform.tag == "Plataforma")
        {
            transform.parent = obj.transform;
        }
        if (obj.transform.tag == "Finish")
        {
            isAlive = false;
            anim.SetTrigger("Morte");
            Invoke("ReloadLevel", 2f);
        }
        if (obj.transform.tag == "Trigger")
        {
            Ativadores x = obj.gameObject.GetComponent <Ativadores> ();

            x.ativado = true;
        }
    }