public NecSetting(NecSetting setting) { listenIpAddress = setting.listenIpAddress; authIpAddress = setting.authIpAddress; authPort = setting.authPort; msgIpAddress = setting.msgIpAddress; msgPort = setting.msgPort; areaIpAddress = setting.areaIpAddress; areaPort = setting.areaPort; requireRegistration = setting.requireRegistration; requirePin = setting.requirePin; poolCharacterIdLowerBound = setting.poolCharacterIdLowerBound; poolCharacterIdSize = setting.poolCharacterIdSize; poolNpcLowerBound = setting.poolNpcLowerBound; poolNpcIdSize = setting.poolNpcIdSize; poolMonsterIdLowerBound = setting.poolMonsterIdLowerBound; poolMonsterIdSize = setting.poolMonsterIdSize; poolDeadBodyIdLowerBound = setting.poolDeadBodyIdLowerBound; poolDeadBodyIdSize = setting.poolDeadBodyIdSize; poolDynamicIdLowerBound = setting.poolDynamicIdLowerBound; poolDynamicIdSize = setting.poolDynamicIdSize; logLevel = setting.logLevel; logUnknownIncomingPackets = setting.logUnknownIncomingPackets; logOutgoingPackets = setting.logOutgoingPackets; logIncomingPackets = setting.logIncomingPackets; discordBotToken = setting.discordBotToken; discordGuild = setting.discordGuild; discordBotChannelServerStatus = setting.discordBotChannelServerStatus; repositoryFolder = setting.repositoryFolder; secretsFolder = setting.secretsFolder; databaseSettings = new DatabaseSettings(setting.databaseSettings); authSocketSettings = new AsyncEventSettings(setting.authSocketSettings); msgSocketSettings = new AsyncEventSettings(setting.msgSocketSettings); areaSocketSettings = new AsyncEventSettings(setting.areaSocketSettings); }
public ThreadedBlockingQueueConsumer(AsyncEventSettings socketSetting, string identity = "ThreadedBlockingQueueConsumer") { _maxUnitOfOrder = socketSetting.MaxUnitOfOrder; _identity = identity; _queues = new BlockingCollection <ClientEvent> [_maxUnitOfOrder]; _threads = new Thread[_maxUnitOfOrder]; }
public NecQueueConsumer(ServerType serverType, NecSetting setting, AsyncEventSettings socketSetting) : base( socketSetting, serverType.ToString()) { _serverType = serverType; _setting = setting; _lock = new object(); _clientHandlers = new Dictionary <int, IClientHandler>(); _connectionHandlers = new Dictionary <int, IConnectionHandler>(); _connections = new Dictionary <ITcpSocket, NecConnection>(); }
public void Start() { AsyncEventSettings settings = new AsyncEventSettings(); _consumer = new BlockingQueueConsumer(); _server = new AsyncEventServer(IPAddress.IPv6Any, 2345, _consumer, settings); _server.Start(); _consumerThread = new Thread(HandleEvents); _consumerThread.Name = "ConsumerThread"; _consumerThread.Start(); }
public QueueConsumer(MhfSetting setting, AsyncEventSettings socketSetting) { _setting = setting; _logger = LogProvider.Logger <MhfLogger>(this); _maxUnitOfOrder = socketSetting.MaxUnitOfOrder; _queues = new BlockingCollection <ClientEvent> [_maxUnitOfOrder]; _threads = new Thread[_maxUnitOfOrder]; _lock = new object(); _clientHandlers = new Dictionary <int, IClientHandler>(); _connectionHandlers = new Dictionary <int, IConnectionHandler>(); _connections = new Dictionary <ITcpSocket, MhfConnection>(); }
public TcpBridgeSettings(TcpBridgeSettings settings) { PublicEndPoint = new NetworkPoint(settings.PublicEndPoint); ListenEndPoint = new NetworkPoint(settings.ListenEndPoint); ClientEndPoints = new List <NetworkPoint>(); foreach (NetworkPoint tcpEndpoint in settings.ClientEndPoints) { ClientEndPoints.Add(new NetworkPoint(tcpEndpoint)); } ServerSettings = new AsyncEventSettings(settings.ServerSettings); }
public EzServerSettings(EzServerSettings settings) { Active = settings.Active; ListenIpAddress = settings.ListenIpAddress; PublicIpAddress = settings.PublicIpAddress; Port = settings.Port; BridgePort = settings.BridgePort; LoadHandlerScripts = settings.LoadHandlerScripts; HandlerScriptsPath = settings.HandlerScriptsPath; LogUnknownIncomingPackets = settings.LogUnknownIncomingPackets; LogOutgoingPackets = settings.LogOutgoingPackets; LogIncomingPackets = settings.LogIncomingPackets; DatabaseSettings = new DatabaseSettings(settings.DatabaseSettings); ServerSettings = new AsyncEventSettings(settings.ServerSettings); BridgeServerSettings = new AsyncEventSettings(settings.BridgeServerSettings); }
public EzServerSettings(IPAddress publicIpAddress, IPAddress listenIpAddress, ushort port, ushort bridgePort) { Active = true; ListenIpAddress = listenIpAddress; PublicIpAddress = publicIpAddress; Port = port; BridgePort = bridgePort; LoadHandlerScripts = false; HandlerScriptsPath = String.Empty; LogUnknownIncomingPackets = true; LogOutgoingPackets = true; LogIncomingPackets = true; DatabaseSettings = new DatabaseSettings(); ServerSettings = new AsyncEventSettings(); BridgeServerSettings = new AsyncEventSettings(); }
public TcpBridgeSettings(NetworkPoint listenEndPoint, NetworkPoint publicEndPoint, List <NetworkPoint> clientEndPoints) { PublicEndPoint = new NetworkPoint(publicEndPoint); ListenEndPoint = new NetworkPoint(listenEndPoint); ClientEndPoints = new List <NetworkPoint>(); foreach (NetworkPoint tcpEndpoint in clientEndPoints) { ClientEndPoints.Add(new NetworkPoint(tcpEndpoint)); } if (!ClientEndPoints.Contains(PublicEndPoint)) { ClientEndPoints.Add(PublicEndPoint); } ServerSettings = new AsyncEventSettings(); }
public NecSetting() { listenIpAddress = IPAddress.Any; authIpAddress = IPAddress.Loopback; authPort = 60000; msgIpAddress = IPAddress.Loopback; msgPort = 60001; areaIpAddress = IPAddress.Loopback; areaPort = 60002; requireRegistration = false; requirePin = false; poolDynamicIdLowerBound = 1; poolDynamicIdSize = 1000000; poolCharacterIdLowerBound = 200000000; poolCharacterIdSize = 100000000; poolNpcLowerBound = 400000000; poolNpcIdSize = 100000000; poolMonsterIdLowerBound = 600000000; poolMonsterIdSize = 100000000; poolDeadBodyIdLowerBound = 800000000; poolDeadBodyIdSize = 100000000; logLevel = 0; logUnknownIncomingPackets = true; logOutgoingPackets = true; logIncomingPackets = true; discordBotToken = ""; discordGuild = 541789394873352203; discordBotChannelServerStatus = 710367511824171019; repositoryFolder = Path.Combine(Util.RelativeExecutingDirectory(), "Client/Data/Settings"); secretsFolder = Path.Combine(Util.RelativeExecutingDirectory(), "Client/Data/Secrets"); databaseSettings = new DatabaseSettings(); authSocketSettings = new AsyncEventSettings(); authSocketSettings.MaxUnitOfOrder = 2; msgSocketSettings = new AsyncEventSettings(); msgSocketSettings.MaxUnitOfOrder = 2; areaSocketSettings = new AsyncEventSettings(); areaSocketSettings.MaxUnitOfOrder = 2; }
public BafQueueConsumer(AsyncEventSettings socketSetting) : base(socketSetting, "BafQueueConsumer") { _clients = new Dictionary <ITcpSocket, BafClient> [socketSetting.MaxUnitOfOrder]; _packetHandlers = new Dictionary <PacketId, IPacketHandler>(); }