public void Awake() { singleton = this; //Force Mic Use to prompt permissions on android Microphone.Start("", false, 1, 44100); }
private void Awake() { singleton = this; platform = GetComponent <AsymmetricPlayerPlatform>(); //Check if we have a VR device if (XRSettings.isDeviceActive) { SetupVR(); //If VR and android, make sure to disable asymmetric rendering stuff. if (Application.platform == RuntimePlatform.Android) { desktopCamera.SetActive(false); } } else { SetupPC(); } }