Example #1
0
 void Start()
 {
     // 保存实例化对象
     Instance = this;
     // 初始化
     Init();
 }
Example #2
0
 static int Clear(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         AstarFight obj = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         obj.Clear();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #3
0
 static int setMaxX(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         AstarFight obj  = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         float      arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
         obj.setMaxX(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #4
0
 static int setAllZhenxingList(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         int[] arg0 = ToLua.CheckNumberArray <int>(L, 1);
         System.Collections.Generic.Dictionary <int, int[]> o = AstarFight.setAllZhenxingList(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #5
0
 static int isZhangAi(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         AstarFight          obj  = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         obj.isZhangAi(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #6
0
 static int InitMap(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         AstarFight obj  = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         int[][]    arg0 = ToLua.CheckObjectArray <int[]>(L, 2);
         int[][]    arg1 = ToLua.CheckObjectArray <int[]>(L, 3);
         obj.InitMap(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #7
0
 static int getNum(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         AstarFight          obj  = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
         UnityEngine.Vector3 o    = obj.getNum(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #8
0
    static int set_ItemCount(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight obj  = (AstarFight)o;
            int        arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
            obj.ItemCount = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ItemCount on a nil value" : e.Message));
        }
    }
Example #9
0
    static int set_PathPointFather(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight             obj  = (AstarFight)o;
            UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
            obj.PathPointFather = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index PathPointFather on a nil value" : e.Message));
        }
    }
Example #10
0
    static int set_LoadMap(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight obj  = (AstarFight)o;
            LoadMap    arg0 = (LoadMap)ToLua.CheckUnityObject(L, 2, typeof(LoadMap));
            obj.LoadMap = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index LoadMap on a nil value" : e.Message));
        }
    }
Example #11
0
    static int set_IsJumpPoint(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight obj  = (AstarFight)o;
            bool       arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.IsJumpPoint = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index IsJumpPoint on a nil value" : e.Message));
        }
    }
Example #12
0
    static int get_ItemCount(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight obj = (AstarFight)o;
            int        ret = obj.ItemCount;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index ItemCount on a nil value" : e.Message));
        }
    }
Example #13
0
    static int get_PathPointFather(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight             obj = (AstarFight)o;
            UnityEngine.GameObject ret = obj.PathPointFather;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index PathPointFather on a nil value" : e.Message));
        }
    }
Example #14
0
    static int get_LoadMap(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            AstarFight obj = (AstarFight)o;
            LoadMap    ret = obj.LoadMap;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index LoadMap on a nil value" : e.Message));
        }
    }
Example #15
0
 static int setZhenxingInfo(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         AstarFight            obj  = (AstarFight)ToLua.CheckObject(L, 1, typeof(AstarFight));
         UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Transform));
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
         obj.setZhenxingInfo(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Example #16
0
 public void OnDestroy()
 {
     // 销毁时清空引用
     Instance = null;
 }