Example #1
0
        private static void RunLoop()
        {
            AssettoCorsa ac = new AssettoCorsa();

            ac.StaticInfoInterval = 1000;              // Get StaticInfo updates ever 5 seconds
            ac.StaticInfoUpdated += StaticInfoUpdated; // Add event listener for StaticInfo
            ac.PhysicsInterval    = 100;
            ac.PhysicsUpdated    += PhysicsUpdated;
            ac.GraphicsInterval   = 300;
            ac.GraphicsUpdated   += GraphicsUpdated;
            ac.GameStatusChanged += GameStatusChanged;
            ac.Start(); // Connect to shared memory and start interval timers

            Console.WriteLine("Press Q to quit!");
            Console.WriteLine("Serial buffer stats:");

            while (true)
            {
                if (Console.KeyAvailable)
                {
                    var key = Console.ReadKey(true);
                    if (key.Key == ConsoleKey.Q)
                    {
                        break;
                    }
                }
                Thread.Sleep(100);

                // buffer stats
                Console.Write("{0,5} / {1,5}\r", _port.BytesToWrite, _port.WriteBufferSize);
            }
            ac.Stop();
            Console.WriteLine();
        }
Example #2
0
 public void Stop()
 {
     ac.PhysicsUpdated    -= OnACPhysics;
     ac.GraphicsUpdated   -= OnACGraphics;
     ac.StaticInfoUpdated -= OnACInfo;
     joyControl.Stop();
     ac.Stop();
 }
Example #3
0
 protected override void Dispose(bool disposing)
 {
     if (!disposed)
     {
         if (disposing)
         {
             if (ac != null)
             {
                 ac.Stop();
             }
         }
         // Release unmanaged resources.
         disposed = true;
     }
 }
Example #4
0
        void gameIntegrationWorkerDoWork(object sender, DoWorkEventArgs e)
        {
            bool assettoCorsaRunning = false;

            BackgroundWorker localbg = (BackgroundWorker)e.Argument;

            while (!localbg.CancellationPending)
            {
                if (Process.GetProcessesByName("acs").Length > 0)
                {
                    if (assettoCorsaRunning)
                    {
                    }
                    else
                    {
                        assettoCorsa.StaticInfoInterval = 5000;
                        assettoCorsa.PhysicsInterval    = 100;
                        assettoCorsa.PhysicsUpdated    += assettoCorsa_PhysicsUpdated;
                        assettoCorsa.Start();

                        assettoCorsaRunning = true;
                        Console.WriteLine("Started assettoCorsa");
                    }
                }
                else
                {
                    if (assettoCorsaRunning)
                    {
                        assettoCorsa.Stop();

                        assettoCorsaRunning = false;
                        Console.WriteLine("Stoped assettoCorsa");
                    }
                }

                Thread.Sleep(500);
            }
        }
Example #5
0
 public void Stop()
 {
     pAc.Stop();
 }