Example #1
0
        /** 获取asset(计数+1)(用于确定资源存在,不走加载的场合) */
        public static GameObject getAssetAndIncrease(int type, int id)
        {
            AssetPool pool = _poolArr[type];

            if (pool == null)
            {
                Ctrl.warnLog("未注册AssetPoolType", type);
                return(null);
            }

            return(pool.getAsset(id, true));
        }