Example #1
0
    static AssetManager()
    {
        Array values = Enum.GetValues(typeof(AssetManagerUtil.ModuleBundle));

        foreach (Object obj in values)
        {
            AssetManagerUtil.ModuleBundle moduleBundle = (AssetManagerUtil.ModuleBundle)((Int32)obj);
            if (moduleBundle == AssetManagerUtil.ModuleBundle.FieldMaps)
            {
                Array values2 = Enum.GetValues(typeof(AssetManagerUtil.FieldMapBundleId));
                foreach (Object obj2 in values2)
                {
                    AssetManagerUtil.FieldMapBundleId bundleId = (AssetManagerUtil.FieldMapBundleId)((Int32)obj2);
                    AssetManager._AddAssetBundleEntry(AssetManagerUtil.GetFieldMapBundleName(bundleId), 0);
                }
            }
            else if (moduleBundle == AssetManagerUtil.ModuleBundle.Sounds)
            {
                Array values3 = Enum.GetValues(typeof(AssetManagerUtil.SoundBundleId));
                foreach (Object obj3 in values3)
                {
                    AssetManagerUtil.SoundBundleId bundleId2 = (AssetManagerUtil.SoundBundleId)((Int32)obj3);
                    AssetManager._AddAssetBundleEntry(AssetManagerUtil.GetSoundBundleName(bundleId2), 0);
                }
            }
            else
            {
                AssetManager._AddAssetBundleEntry(AssetManagerUtil.GetModuleBundleName(moduleBundle), 0);
            }
        }
        AssetManager._LoadAnimationFolderMapping();
    }
Example #2
0
 public static String CreateSoundBundleFilename(AssetManagerUtil.AvailablePlatform buildTarget, Boolean isCompressed, AssetManagerUtil.SoundBundleId bundleId)
 {
     return(String.Format("{0}{1}{2}{3}{4}", new Object[]
     {
         AssetManagerUtil.GetPlatformPrefix(buildTarget),
         AssetManagerUtil.GetCompressionPrefix(isCompressed),
         AssetManagerUtil.GetModuleBundleName(AssetManagerUtil.ModuleBundle.Sounds),
         (Int32)bundleId,
         AssetManagerUtil.GetBundleExtension()
     }));
 }
Example #3
0
 public static String GetSoundBundleName(AssetManagerUtil.SoundBundleId bundleId)
 {
     return(String.Format("{0}{1}", AssetManagerUtil.GetModuleBundleName(AssetManagerUtil.ModuleBundle.Sounds), (Int32)bundleId));
 }