public static AssetBundleFile CreateBlankBundle(string engineVersion, int contentSize) { AssetBundleHeader06 header = new AssetBundleHeader06() { signature = "UnityFS", fileVersion = 6, minPlayerVersion = "5.x.x", fileEngineVersion = engineVersion, totalFileSize = 0x82 + engineVersion.Length + contentSize, compressedSize = 0x5B, decompressedSize = 0x5B, flags = 0x40 }; AssetBundleBlockInfo06 blockInf = new AssetBundleBlockInfo06 { decompressedSize = (uint)contentSize, compressedSize = (uint)contentSize, flags = 0x0040 }; AssetBundleDirectoryInfo06 dirInf = new AssetBundleDirectoryInfo06 { offset = 0, decompressedSize = (uint)contentSize, flags = 4, name = GenerateCabName() }; AssetBundleBlockAndDirectoryList06 info = new AssetBundleBlockAndDirectoryList06() { checksumLow = 0, checksumHigh = 0, blockCount = 1, blockInf = new AssetBundleBlockInfo06[] { blockInf }, directoryCount = 1, dirInf = new AssetBundleDirectoryInfo06[] { dirInf } }; AssetBundleFile bundle = new AssetBundleFile() { bundleHeader6 = header, bundleInf6 = info }; return(bundle); }
public long GetAbsolutePos(AssetBundleHeader06 header) { return(header.GetFileDataOffset() + offset); }