Example #1
0
        public static void AddEntry(GameObject go, string asset, string[] tokens)
        {
            AssetBridge bridge = go.GetComponent <AssetBridge>();

            if (bridge == null)
            {
                bridge = go.AddComponent <AssetBridge>();
            }
            AssetEntry entry = new AssetEntry();

            entry.asset  = asset;
            entry.tokens = tokens;
            AssetBridge.AddEntry(bridge, entry);
        }
Example #2
0
        private void Load(XElement rootElement, long cdnTime)
        {
            this.assets = new List <Asset>();

            if (rootElement != null)
            {
                IEnumerable <XElement> retrievedAssets = rootElement.Elements("asset");
                this.RemainingAssets = retrievedAssets.Count();

                if (this.RemainingAssets == 0)
                {
                    this.InvokeResultsAvailable();
                    return;
                }

                foreach (XElement assetElement in retrievedAssets)
                {
                    AssetBridge asset = AssetBridge.Parse(assetElement);

                    IMetadataStrategy metadataStrategy = this.metadataStrategyFactory();

                    asset.Source = this.GetCdnUri(asset.Source, cdnTime);

                    if (metadataStrategy.CanRetrieveMetadata(asset.Source))
                    {
                        metadataStrategy.GetManifestCompleted +=
                            (s, e) =>
                        {
                            Metadata metadata = e.Metadata;
                            this.AddNewAsset(asset.AzureId, asset.Type, asset.Title, asset.ThumbnailSource, asset.Source, asset.Duration, asset.IsAdaptiveStreaming, asset.DataStreams, asset.FrameRate, asset.Width, asset.Height, asset.X, asset.Y, asset.Fields, asset.Template, asset.ArchiveUrl, asset.CMSId, asset.VodUrl, metadata);
                        };

                        metadataStrategy.GetMetadata(asset.Source);
                    }
                    else
                    {
                        this.AddNewAsset(asset.AzureId, asset.Type, asset.Title, asset.ThumbnailSource, asset.Source, asset.Duration, asset.IsAdaptiveStreaming, asset.DataStreams, asset.FrameRate, asset.Width, asset.Height, asset.X, asset.Y, asset.Fields, asset.Template, asset.ArchiveUrl, asset.CMSId, asset.VodUrl, null);
                    }
                }
            }
            else
            {
                this.InvokeResultsAvailable();
            }
        }
Example #3
0
        public static string[] GetEntryTokens(GameObject go, string asset)
        {
            AssetBridge bridge = go.GetComponent <AssetBridge>();

            if (bridge == null)
            {
                return(null);
            }
            for (int i = 0; i < bridge.entries.Length; i++)
            {
                AssetEntry entry = bridge.entries[i];
                if (entry.asset == asset)
                {
                    return(entry.tokens);
                }
            }
            return(null);
        }