public void DivineCastersKnowAllSpellsAvailableAtTime() { var cleric = CharacterTestTemplates.Cleric().WithDivineCasting(); var casting = cleric.Get <DivineCasting>(); var spellList = casting.SpellList; AssertCharacter.KnowsSpells(0, spellList.GetAllSpells(0), cleric); AssertCharacter.KnowsSpells(1, spellList.GetAllSpells(1), cleric); }