Example #1
0
        public void DoesNotBlockOnSend()
        {
            var bus        = _activator.Bus.Advanced.SyncBus;
            var gotMessage = new ManualResetEvent(false);

            _activator.AddHandlerWithBusTemporarilyStopped <string>(async str => gotMessage.Set());

            using (var aspNet = new AspNetSimulatorSynchronizationContext())
            {
                aspNet.Post(s =>
                {
                    bus.SendLocal("HEJ MED DIG MIN VEN");
                }, null);

                gotMessage.WaitOrDie(TimeSpan.FromSeconds(3));
            }
        }
Example #2
0
        public void DoesNotBlockOnCompletingTransactionContext()
        {
            var bus        = _activator.Bus.Advanced.SyncBus;
            var gotMessage = new ManualResetEvent(false);

            _activator.Handle <string>(async str => gotMessage.Set());

            using (var aspNet = new AspNetSimulatorSynchronizationContext())
            {
                aspNet.Post(s =>
                {
                    using (var context = new DefaultSyncTransactionContextScope())
                    {
                        var transactionContext = AmbientTransactionContext.Current;

                        try
                        {
                            // enlist some other async thing
                            transactionContext.OnCommitted(async() =>
                            {
                                Console.WriteLine("waiting....");
                                await Task.Delay(100);
                                Console.WriteLine("waiting....");
                                await Task.Delay(100);
                                Console.WriteLine("waiting....");
                                await Task.Delay(100);
                            });

                            // enlist an operation in the context
                            bus.SendLocal("HEJ MED DIG MIN VEN");

                            context.Complete();
                        }
                        finally
                        {
                            AmbientTransactionContext.SetCurrent(null);
                        }
                    }
                }, null);

                gotMessage.WaitOrDie(TimeSpan.FromSeconds(3));
            }
        }