Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     audioSprite            = gameObject.GetComponent <SpriteRenderer>();
     myClipPlayer           = gameObject.transform.parent.GetComponent <ArtisticStatementClipPlayer>();
     playerTransformToAudio = GameObject.FindWithTag("Player").GetComponent <Transform>();
     cameraToLookAt         = GameObject.FindWithTag("MainCamera").GetComponent <Camera>();
     audioSprite.color      = Color.clear;
 }