public void loadLevel(int artefactId) { Artefact selectedArtefact = SharedInfo.getCurrGame().getCollection().getArtefactById(artefactId); SharedInfo.getCurrGame().setCurrentArtefact(selectedArtefact); Application.LoadLevel(levelToLoad); }
public async Task <IActionResult> Edit(int id, [Bind("Id,Name,FileName,Description")] Artefact artefact) { if (id != artefact.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(artefact); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!ArtefactExists(artefact.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(artefact)); }
public virtual void HandleRequest(HttpListenerRequest request, HttpListenerResponse response) { if (request.Url.Segments.Length > 1) { if (string.Compare(request.Url.Segments[1], 0, "artefacts", 0, 9, true) == 0) { Artefact artefact = BsonSerializer.Deserialize <Artefact>(new JsonReader(new StreamReader(new BsonStreamAdapter(request.InputStream)))); //(BsonDeserializationContext.Builder builder) => //{ // builder.DynamicDocumentSerializer = ArtefactSerializer.Instance; //}); Console.WriteLine(nameof(Service) + ": " + UriBase /*.TrimEnd('/') + '/' + string.Join("/", request.Url.Segments) + '/'*/ + Console.Out.NewLine + artefact.ToJson()); //.ToString()); using (var writer = new StreamWriter(response.OutputStream)) { using (var bsonwriter = new JsonWriter(writer)) { BsonSerializer.Serialize(bsonwriter, typeof(Artefact), artefact); } } //response.StatusCode = 200; //response.OutputStream.Flush(); //response.OutputStream.Close(); } } }
public async Task <ActionResult <Artefact> > PostArtefact(Artefact artefact) { // it would be better design to just return id, but clients // may need owner username var curUser = await _userService.GetCurUser(HttpContext); _context.Add(artefact); artefact.CreatedAt = DateTime.UtcNow; // OwnerId is shadow property _context.Entry(artefact).Property("OwnerId").CurrentValue = curUser.Id; try { await _context.SaveChangesAsync(); } catch (DbUpdateException) { if (ArtefactExists(artefact.Id)) { return(Conflict()); } else { throw; } } artefact.Owner = curUser; var artefactJson = _artefactConverter.ToJson(artefact); return(CreatedAtAction("GetArtefact", new { id = artefact.Id }, artefactJson)); }
public bool isCollected(Artefact artefact) { bool isCollected; collectionStatus.TryGetValue(artefact.getId(), out isCollected); return(isCollected); }
/// <param name="artefact">The <see cref="Artefact"/> instance</param> /// <param name="baseLevel">The type to format the artefact string for</param> public static string GetString(Artefact artefact, Type artefactType) { object[] attrs = artefactType.GetCustomAttributes(typeof(ArtefactFormatAttribute), false); ArtefactFormatAttribute afsAttr = attrs.Length > 0 ? (ArtefactFormatAttribute)attrs[0] : new ArtefactFormatAttribute(); return afsAttr.GetArtefactString(artefact); }
public Game(String XMLContent) { collection = new Collection (XMLContent); collectionStatus = new CollectionStatus(collection.getTotal()); currentArtefact = null; artefactJustCollected = false; }
public Game(String XMLContent) { collection = new Collection(XMLContent); collectionStatus = new CollectionStatus(collection.getTotal()); currentArtefact = null; artefactJustCollected = false; }
public void DropArtefact(Artefact artefact, bool silence = true) { this.Inventory.DropArtefact(artefact); if (!silence) { Console.WriteLine($"--[Персонаж {this.Name} выбросил артефакт {artefact}]--"); } }
public bool Equals(Artefact artefact) { if ((object)artefact == null) { return(false); } return((getName() == artefact.getName()) && (getId() == artefact.getId())); }
public async Task GetWinners([FromBody] dynamic data, int?id) { string winner = data.Winner; var winningArtefact = new Artefact(); DateTime timeJudgement = DateTime.ParseExact((string)data.TimeOfPairing, "dd/MM/yyyy, HH:mm:ss", CultureInfo.InvariantCulture); int elapsedTime = (int)data.ElapsedTime; string comment = data.Comment; var user = GetCurrentUserAsync().Result.Id; Pairing pairing = new Pairing { ExperimentId = (int)id, Experiment = await _context.Experiment.FirstOrDefaultAsync(m => m.Id == id), JudgeLoginID = user }; List <ArtefactPairing> pairOfScripts = new List <ArtefactPairing>(); string scriptOne = data.ArtefactPairings["item1"]; Artefact artefactOne = await _context.Artefact .FirstOrDefaultAsync(m => m.FilePath == scriptOne); ArtefactPairing one = new ArtefactPairing { ArtefactId = artefactOne.Id, PairingId = pairing.Id, Artefact = artefactOne }; string scriptTwo = data.ArtefactPairings["item2"]; Artefact artefactTwo = await _context.Artefact .FirstOrDefaultAsync(m => m.FilePath == scriptTwo); ArtefactPairing two = new ArtefactPairing { ArtefactId = artefactTwo.Id, PairingId = pairing.Id, Artefact = artefactTwo }; if (artefactOne.FilePath == winner) { winningArtefact = artefactOne; } else { winningArtefact = artefactTwo; } pairOfScripts.Add(one); pairOfScripts.Add(two); pairing.ArtefactPairings = pairOfScripts; pairing.Winner = winningArtefact; pairing.TimeOfPairing = timeJudgement; pairing.ElapsedTime = elapsedTime; pairing.Comment = comment; if (ModelState.IsValid) { _context.Update(pairing); await _context.SaveChangesAsync(); } }
/// <summary> /// Gets the artefact string. /// </summary> /// <returns>The formatted artefact string</returns> /// <param name="artefact">The <see cref="Artefact"/> instance</param> /// <param name="baseLevel">The distance from the most derived type, of the type to format the artefact string for</param> /// <param name="levelValid"><c>out</c> parameter that indicates if <paramref name="baseLevel"/> was valid (not higher than type inheritance depth)</param> public static string GetString(Artefact artefact, int baseLevel, out bool levelValid) { Type TArtefact = artefact.GetType(); Type[] typeHeirarchy = _typeHeirarchyCache.ContainsKey(TArtefact) ? _typeHeirarchyCache[TArtefact] : _typeHeirarchyCache[TArtefact] = Artefact.GetTypeHeirarchy(TArtefact); levelValid = baseLevel < typeHeirarchy.Length ? true : false; return levelValid ? GetString(artefact, typeHeirarchy[baseLevel]) : string.Empty; }
public void WhenAddSameArtefactTwiceToPeer_ThrowsDuplicateKeyException() { var artefact = new Artefact(Artefact, MyId); MyAccount.Self.AddArtefact(artefact); var ex = Assert.Throws <DuplicateKey <ArtefactId> >(() => MyAccount.Self.AddArtefact(artefact)); Assert.Contains($"{artefact.Id}", ex.Message); }
// Use this for initialization void Start() { game = SharedInfo.getCurrGame (); artefactId = game.getCollectionStatus ().getNextToCollect (); nextArtefactToCollect = game.getCollection ().getArtefactById (artefactId); GameObject.Find ("CluePanel").GetComponentsInChildren<Text>()[0].text = getTitleFromNumber(nextArtefactToCollect.getId() + 1); GameObject.Find ("CluePanel").GetComponentsInChildren<Text>()[1].text = nextArtefactToCollect.getClue (); }
/// <summary> /// Gets the artefact string. /// </summary> /// <returns>The formatted artefact string</returns> /// <param name="artefact">The <see cref="Artefact"/> instance</param> public static string GetString(Artefact artefact) { StringBuilder sb = new StringBuilder(1024); string artefactString = string.Empty; bool moreTypes = true; for (int i = 0; moreTypes; artefactString = ArtefactFormatAttribute.GetString(artefact, i, out moreTypes)) if (artefactString.Length > 0) sb.Append('\n').Append(' ', i * 2).Append(artefactString); return sb.ToString(); }
// Use this for initialization void Start() { game = SharedInfo.getCurrGame(); artefactId = game.getCollectionStatus().getNextToCollect(); nextArtefactToCollect = game.getCollection().getArtefactById(artefactId); GameObject.Find("CluePanel").GetComponentsInChildren <Text>()[0].text = getTitleFromNumber(nextArtefactToCollect.getId() + 1); GameObject.Find("CluePanel").GetComponentsInChildren <Text>()[1].text = nextArtefactToCollect.getClue(); }
private void Awake() { _currentBullet = 0; _timer = 0; _artefact = GetComponent <Artefact>(); _bullets = new GameObject[_countBullet]; for (int i = 0; i < _countBullet; i++) { _bullets[i] = GameObject.Instantiate(_bullet, transform); } }
public void updateGame(Collection collection, CollectionStatus collectionStatus, Artefact currentArtefact, bool artefactJustCollected) { if(collection != null) this.collection = collection; if(collectionStatus!=null) this.collectionStatus = collectionStatus; if(currentArtefact!=null) this.currentArtefact = currentArtefact; if(artefactJustCollected!=null) this.artefactJustCollected = artefactJustCollected; }
public Attack(IA ia) : base(ia) { aggressivity = (Aggressivity)ia.desires [typeof(Aggressivity)]; cowardice = (Cowardice)ia.desires [typeof(Cowardice)]; art = ia.player.team.teamSlot.artefact; weapon = ia.GetComponent <StdIAWeapon> (); weapon.barrel = ia.barrel; timer = 0f; }
public ArtefactDto GetById(int artefactId) { Artefact artefact = Db.Artefacts.Find(artefactId); if (artefact == null) { NotFoundException(); } return(Mapper.Map <ArtefactDto>(artefact)); }
// For the correct operation of all find methods below. // We must overload the artifact comparison operator. // Shit happening, when we finding artefact. // I don't know why, but artefact in our inventory changing // every time, when we pass another argument public int findArtefactSlot(Artefact artefact) { for (int i = 0; i < this.capacity_artefacts; i++) { if (inventoryArtefacts[i].Equals(artefact)) { return(i); } } return(-1); }
public void SetArtefacts(Artefact artefact) { if (artefact.IsActivePower) { activeArtefact = artefact; } else { passiveArtefact = artefact; passiveArtefact.UseArtefact(); } }
public void SetTarget() { if (target == null || target.transporter != null) { target = null; Artefact art = FindAvailableArtefact(); if (art != null) { target = art; } } }
//method that uses artefact and returns true, when artefact is in inventory, otherwise doesn't use and return false private bool TryUseArtefact(Artefact artefact, Wizard origin, Wizard target) { var usedItemIndex = origin._inventory.FindIndex(targetArtefact => targetArtefact.ToString() == artefact.ToString()); if (usedItemIndex != -1) { origin.UseArtefact(origin._inventory[usedItemIndex], target); return(true); } return(false); }
void Update() { // Only is the panel is hidden if (!isPanelUp()) { Artefact currentArtefact = game.getCurrentArtefact(); //Debug.Log ("artefact" + currentArtefact.getName()); if (currentArtefact != null) { Transform artTransform = GameObject.Find(currentArtefact.getName()).transform; if (Input.touchCount == 1) { var touch = Input.GetTouch(0); switch (touch.phase) { case TouchPhase.Moved: artTransform.Translate(0, touch.deltaPosition.y * 0.3f, 0); artTransform.Rotate(0, -touch.deltaPosition.x * 0.3f, 0); if (!isVector3DInsideBottomWindow(artTransform.position)) { artTransform.Translate(0, -touch.deltaPosition.y * 0.3f, 0); artTransform.Rotate(0, +touch.deltaPosition.x * 0.3f, 0); } break; } } else if (Input.touchCount == 2) { Touch touchZero = Input.GetTouch(0); Touch touchOne = Input.GetTouch(1); Vector2 touchZeroPrevPos = touchZero.position - touchZero.deltaPosition; Vector2 touchOnePrevPos = touchOne.position - touchOne.deltaPosition; float prevTouchDeltaMag = (touchZeroPrevPos - touchOnePrevPos).magnitude; float touchDeltaMag = (touchZero.position - touchOne.position).magnitude; float deltaMagnitudeDiff = prevTouchDeltaMag - touchDeltaMag; GetComponent <Camera> ().fieldOfView += deltaMagnitudeDiff * perspectiveZoomSpeed; GetComponent <Camera> ().fieldOfView = Mathf.Clamp(GetComponent <Camera> ().fieldOfView, 20.1f, 120.9f); } } else { Debug.Log("TODO selectedArtefact is null"); } } }
public ArtefactDto Update(ArtefactDto dto) { if (string.IsNullOrEmpty(dto.Name)) { throw new ArgumentNullException("Name"); } Artefact artefact = Db.Artefacts.FirstOrDefault(m => m.Id == dto.Id); if (artefact == null) { NotFoundException(); } artefact.Name = dto.Name; artefact.Description = dto.Description; artefact.Image = dto.Image; artefact.ImageFileType = dto.ImageFileType; artefact.AdditionalComments = dto.AdditionalComments; artefact.AcquisitionDate = dto.AcquisitionDate; artefact.Measurement_Height = dto.Measurement_Height; artefact.Measurement_Length = dto.Measurement_Length; artefact.Measurement_Width = dto.Measurement_Width; artefact.ArtefactStatus = (int)dto.ArtefactStatus; artefact.IsDeleted = dto.IsDeleted; artefact.ModifiedDate = DateTime.UtcNow; artefact.XBound = dto.XBound; artefact.YBound = dto.YBound; //Process zone if (dto.Zone != null && dto.Zone.Id > 0) { artefact.Zone = Db.Zones.Find(dto.Zone.Id); } else { artefact.Zone = null; } //Process Category if (dto.ArtefactCategory != null && dto.ArtefactCategory.Id > 0) { artefact.ArtefactCategory = Db.ArtefactCategories.Find(dto.ArtefactCategory.Id); } else { artefact.ArtefactCategory = null; } Db.SaveChanges(); return(Mapper.Map <ArtefactDto>(artefact)); }
protected TestBase(ICryptographyFactory cryptographyFactory = null) { _network = new Network(cryptographyFactory ?? new SimpleCryptographyFactory()); MyAccount = _network.CreateRootAccount("MyAccount", 1); OtherAccount = _network.CreateRootAccount("OtherAccount", 2); ThirdAccount = _network.CreateRootAccount("ThirdAccount", 3); MyActor = MyAccount.GetActor(_network, _transactionFactory); OtherActor = OtherAccount.GetActor(_network, _transactionFactory); ThirdActor = ThirdAccount.GetActor(_network, _transactionFactory); Artefact = new Artefact((ArtefactId)"255:1", "SomeArtefact", (AgentId)"255"); AnotherArtefact = new Artefact((ArtefactId)"255:2", "AnotherArtefact", (AgentId)"255"); }
public void GetArtefact(Artefact artefact) { int emptySlot = findEmptySlot(emptyArtefactsPlaces); if (emptySlot == -1) { throw new Exception(rm.GetString("ArtefactsLimit")); } else { inventoryArtefacts[emptySlot] = artefact; emptyArtefactsPlaces[emptySlot] = false; } }
public ArtefactDto Create(ArtefactDto dto) { if (string.IsNullOrEmpty(dto.Name)) { throw new ArgumentNullException("Name"); } Artefact artefact = new Artefact { Name = dto.Name, Description = dto.Description, Image = dto.Image, ImageFileType = dto.ImageFileType, AdditionalComments = dto.AdditionalComments, AcquisitionDate = dto.AcquisitionDate, Radius_Of_Effect = dto.Radius_Of_Effect, Coord_X = dto.Coord_X, Coord_Y = dto.Coord_Y, Activation = dto.Activation, ArtefactStatus = (int)dto.ArtefactStatus, CreatedDate = DateTime.UtcNow, ModifiedDate = DateTime.UtcNow, IsDeleted = false }; //Add Zone if (dto.Zone != null && dto.Zone.Id > 0) { artefact.Zone = Db.Zones.Find(dto.Zone.Id); } //Add category if (dto.ArtefactCategory != null && dto.ArtefactCategory.Id > 0) { artefact.ArtefactCategory = Db.ArtefactCategories.Find(dto.ArtefactCategory.Id); } //Add Beacon if (dto.Beacon != null && dto.Beacon.Id > 0) { artefact.Beacon = Db.Beacons.Find(dto.Beacon.Id); } Db.Artefacts.Add(artefact); Db.SaveChanges(); return(Mapper.Map <ArtefactDto>(artefact)); }
public override bool Equals(System.Object obj) { if (obj == null) { return(false); } Artefact artefact = obj as Artefact; if ((System.Object)artefact == null) { return(false); } return((getName() == artefact.getName()) && (getId() == artefact.getId())); }
void InitializeArtefacts() { foreach (TeamSlot ts in teamSlots) { GameObject artefact = Instantiate(ts.artefactPrefab); artefact.transform.position = ts.artefactSpawn.transform.position; Artefact art = artefact.GetComponent <Artefact> (); art.team = ts.team; art.spawn = ts.artefactSpawn.transform; ts.artefact = art; ArtefactReceptor receptor = ts.receptor.GetComponent <ArtefactReceptor> (); receptor.team = ts.team; artefacts.Add(art); } }
public void DropArtefact(Artefact artefact) { int slot = findArtefactSlot(artefact); if (slot != -1) { emptyArtefactsPlaces[slot] = true; inventoryArtefacts[slot] = null; } else { throw new Exception("You don't have this artefact."); } }
void Awake() { string filePath = Application.persistentDataPath + @"\" + narrativeFileName; Debug.Log(filePath); narrative = Narrative.Load(filePath); Station item = new Station(); Artefact art = new Artefact(); art.Name = "ART"; item.Name = "station"; item.Artefacts.Add(art); narrative.StationCollection.Add(item); }
public void WhenPeerEndorceArtefactWithWrongOwner_PeerLoosesTrust() { Interconnect(MyActor, OtherActor, ThirdActor); var artefact = ThirdActor.CreateArtefact(Artefact.Name); var trustBefore = MyAccount.GetTrust(OtherId); OtherAccount.ForgetArtefact(artefact.Id); var fakeArtefact = new Artefact(artefact, OtherId); OtherActor.EndorceArtefact(fakeArtefact); var expectedTrust = trustBefore.Decrease(EndorceCounterfeitArtefactDistrustFactor); Assert.Equal(expectedTrust, MyAccount.GetTrust(OtherId)); }
public bool Delete(int artefactId) { Artefact artefact = Db.Artefacts.FirstOrDefault(m => m.Id == artefactId); if (artefact == null) { NotFoundException(); } artefact.IsDeleted = true; artefact.ModifiedDate = DateTime.UtcNow; Db.SaveChanges(); return(true); }
public void TrackMotion(Actor actor, Motion motion) { if (sequence != null) { if (sequence[sequenceProgress].actor == actor && sequence[sequenceProgress].motion == motion) { currentArtefact.Highlight(); sequenceProgress++; } if (sequenceProgress == sequence.Count) { currentArtefact.Solved(); currentArtefact = null; sequence = null; } } }
public bool isCollected(Artefact artefact) { bool isCollected; collectionStatus.TryGetValue (artefact.getId (), out isCollected); return isCollected; }
public void setAsCollected(Artefact artefact) { collectionStatus.Add(artefact.getId(), true); }
/// <summary> /// Update the specified artefact. /// </summary> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public void Update(Artefact artefact) { ITransaction transaction = null; try { if (Session.Transaction == null || !Session.Transaction.IsActive) transaction = Session.BeginTransaction(); // int id = artefact.Id.Value; // if (_artefactCache.ContainsKey(id)) // _artefactCache[id].CopyMembersFrom(artefact); // else // _artefactCache[id] = artefact; // Session.Update(artefact, artefact.Id); // TODO: Think about this: if Session.Update fails _artefactCache will be invalid?? Session.Merge(artefact); // TODO: Think about this: if Session.Update fails _artefactCache will be invalid?? if (transaction != null) transaction.Commit(); } catch (Exception ex) { if (transaction != null) transaction.Rollback(); throw Error(ex, artefact); } finally { if (transaction != null) transaction.Dispose(); } }
public static void Main(string[] args) { bool exitServiceHost = false; // Console.ReadKey(); // ISession sesh = NHibernate_Helper.Session; // Execute("../../../ArtefactServiceHost/bin/Debug/ArtefactServiceHost.exe"); Thread serviceHostThread = new Thread(() => { using (ServiceHost sh = ArtefactServiceHost.ArtefactServiceHost.BuildServiceHost()) { try { sh.Open(); // need a brief thread.sleep before writing state string?? Console.WriteLine("Service: " + sh.Description.ServiceType.FullName + " (" + sh.Description.Namespace + sh.Description.Name + ")" ); foreach (ServiceEndpoint endpoint in sh.Description.Endpoints) { // foreach (OperationDescription od in endpoint.Contract.Operations) // { // DataContractSerializerOperationBehavior contractBehaviour = // od.Behaviors.Find<DataContractSerializerOperationBehavior>(); // if (contractBehaviour == null) // contractBehaviour = new DataContractSerializerOperationBehavior(od); // contractBehaviour. // } Console.WriteLine(endpoint.ToString(true)); } Console.WriteLine(); while (!exitServiceHost) Thread.Sleep(255); } catch (Exception ex) { Console.Error.WriteLine("\nServiceHost Exception (State={0}):\n{1}\n", sh.State.ToString(), ex.ToString()); } finally { if (sh.State != CommunicationState.Closed && sh.State != CommunicationState.Closing) sh.Close(); } } }); try { Console.ReadKey(); // Start service host thread and pause for a few seconds to ensure it has started serviceHostThread.Start(); Thread.Sleep(2880); IArtefactRepository proxy = new ChannelFactory<IArtefactRepository>( new NetTcpBinding(SecurityMode.None), "net.tcp://localhost:3333/ArtefactRepository") .CreateChannel(); Console.WriteLine("Client: proxy=\"{0}\"\n", proxy.ToString()); Artefact testArtefact = new Artefact(); Console.WriteLine("testArtefact: {0}", testArtefact.ToString()); testArtefact = (Artefact)proxy.AddArtefact(testArtefact); Console.WriteLine("proxy.AddArtefact(testArtefact) returned Id={0}", testArtefact.Id == null ? "(null)" : testArtefact.Id.ToString()); Console.WriteLine(); } catch (Exception ex) { Console.Error.WriteLine("\nIArtefactRepository Exception\n" + ex.ToString() + "\n"); // + (proxy == null ? "" : proxy.State.ToString()) + "): } finally { Console.WriteLine("Stopping service host thread..."); exitServiceHost = true; if (serviceHostThread.Join(2880)) Console.WriteLine("Stopped cleanly\n"); else Console.WriteLine("Thread.Join() unsuccessful\n"); } }
/// <summary> /// Gets the identifier. /// </summary> /// <returns>The identifier.</returns> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public int GetId(Artefact artefact) { try { return artefact.IsTransient ? (artefact.Id = (int)Session.GetIdentifier(artefact)).Value : artefact.Id.Value; } catch (Exception ex) { throw Error(ex, artefact); } }
public void setCurrentArtefact(Artefact currentArtefact) { this.currentArtefact = currentArtefact; }
private void OnTrackingFound() { bool isVisible = false; Collider artefactCollider = new Collider(); Renderer artefactRenderer = new Renderer(), artefactRendererExtra = new Renderer(), questionMarkRenderer = new Renderer(); Artefact currArtefact = new Artefact (); Renderer[] rendererComponents = GetComponentsInChildren<Renderer>(true); Collider[] colliderComponents = GetComponentsInChildren<Collider>(true); // Each time a new artefact is found, clean any old pup up messages GameObject.Find("CameraFinderSceneManager").GetComponent<PopUpManager>().setShowPopUp(false); // Enable rendering: foreach (Renderer component in rendererComponents) { string componentName = component.gameObject.name.Replace("Texture",""); if(componentName == "Cippus0" || componentName == "Cippus1"){ if(componentName == "Cippus0"){ artefactRendererExtra = component; } componentName = "Cippus"; } currArtefact = game.getCollection().getArtefactByName(componentName); //Debug.Log("Renderer: " + componentName); if(componentName == "FindOtherFirst") questionMarkRenderer = component; else if(currArtefact != null) artefactRenderer = component; } // Enable colliders: foreach (Collider component in colliderComponents) { currArtefact = game.getCollection().getArtefactByName(component.name); //Debug.Log("Collider: " + component.name); if(currArtefact != null){ artefactCollider = component; } } // Show the artefact if (currArtefact != null && currArtefact.getId() <= game.getCollectionStatus().getNextToCollect()) { // Only if the previous message has already been dismissed if(GameObject.Find ("InfoPanel-CameraFinder") == null){ // Only if first artefact and not already collrcted // If you dont want to show anymore after the OK button was pressed add: // && !SharedInfo.getSceneStatus().isVisited("ARartefact"); if(currArtefact.getId() == 0 && !game.collectionStatus.isCollected(currArtefact) && !SharedInfo.getSceneStatus().isVisited("ARartefact")){ // Retrive unactive panel Component[] infoPanels = GameObject.Find("InfoPanels").GetComponentsInChildren( typeof(Transform), true ); foreach(Component temp in infoPanels){ if (temp.name == "InfoPanel-ARartefact"){ temp.gameObject.SetActive(true); } } GameObject.Find("InfoPanel-ARartefact").GetComponent<SceneStatusManager>().setShowPopUp(true); // OR //SharedInfo.getSceneStatus().setVisited ("ARartefact"); //GameObject.Find("InfoPanel-ARartefact").GetComponent<SceneStatusManager>().UpdateOnce(); } } questionMarkRenderer.enabled = false; artefactCollider.enabled = true; artefactRenderer.enabled = true; if(currArtefact.getName() == "Cippus") artefactRendererExtra.enabled = true; } else { artefactCollider.enabled = false; artefactCollider.enabled = false; questionMarkRenderer.enabled = true; } //Debug.Log("Trackable " + mTrackableBehaviour.TrackableName + " found"); }
/// <summary> /// Gets the artefact string. /// </summary> /// <returns> /// The artefact string. /// </returns> /// <param name='artefact'> /// Artefact. /// </param> /// <exception cref="ArgumentNullException"> /// Is thrown when an argument passed to a method is invalid because it is <see langword="null" /> . /// </exception> public string GetArtefactString(Artefact artefact) { if (artefact == null) throw new ArgumentNullException("artefact"); if (string.IsNullOrEmpty(Format)) return string.Empty; Type T = artefact.GetType(); // StringBuilder sb = new StringBuilder(ArtefactFormat, 256); string sb = Format; int i, i2 = 0; string memberName; MemberInfo mi; object member; string memberString; BindingFlags bf = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.GetField | BindingFlags.GetProperty; i = sb.IndexOf('{'); while (i >= 0 && i < sb.Length - 1) { i = sb.IndexOf('{', i); if (i >= 0) { i2 = sb.IndexOf('}', i + 1); if (i2 >= 0) { memberName = sb.Substring(i + 1, i2 - i - 1); mi = T.GetMember(memberName)[0]; member = T.InvokeMember(memberName, bf, null, artefact, new object[] {}); sb = sb.Remove(i, i2 - i + 1); memberString = member == null ? "(null)" : member.ToString(); sb = sb.Insert(i, memberString); i += memberString.Length; } else break; } else break; } return sb.ToString(); }
protected virtual void NotifyCreate(Artefact artefact) { foreach (IObserver<Artefact> observer in _observers) observer.OnNext(artefact); }
/// <summary> /// Copies the members from. /// </summary> /// <param name="source">Source.</param> public override void CopyMembersFrom(Artefact source) { base.CopyMembersFrom(source); Drive srcDrive = (Drive)source; Disk = srcDrive.Disk; Partition = srcDrive.Partition; Label = srcDrive.Label; Format = srcDrive.Format; Type = srcDrive.Type; Size = srcDrive.Size; FreeSpace = srcDrive.FreeSpace; AvailableFreeSpace = srcDrive.AvailableFreeSpace; }
/// <summary> /// Gets the identifier. /// </summary> /// <returns>The identifier.</returns> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public int GetId(Artefact artefact) { Console.WriteLine("GetId(#{1}:{0})", artefact.GetType().FullName, artefact.Id.HasValue ? artefact.Id.ToString() : "(null)", OperationContext.Current == null ? "(OpCtx=null)" : OperationContext.Current.ToString()); // .RequestContext == null ? "(RqCtx=null)" : // OperationContext.Current.RequestContext.RequestMessage == null ? "(RqMsg=null)" : // OperationContext.Current.RequestContext.RequestMessage.ToString()); try { return artefact.IsTransient ? (artefact.Id = (int)Session.GetIdentifier(artefact)).Value : artefact.Id.Value; } catch (Exception ex) { throw Error(ex, artefact); } }
/// <summary> /// Remove the specified artefact. /// </summary> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public void Remove(Artefact artefact) { Console.WriteLine("Remove(#{1}:{0})", artefact.GetType().FullName, artefact.Id.HasValue ? artefact.Id.ToString() : "(null)", OperationContext.Current == null ? "(OpCtx=null)" : OperationContext.Current.ToString()); // .RequestContext == null ? "(RqCtx=null)" : // OperationContext.Current.RequestContext.RequestMessage == null ? "(RqMsg=null)" : // OperationContext.Current.RequestContext.RequestMessage.ToString()); ITransaction transaction = null; // int id = -1; try { if (!artefact.IsTransient) { int id = artefact.Id.Value; if (Session.Transaction == null || !Session.Transaction.IsActive) transaction = Session.BeginTransaction(); Session.Delete(artefact.Id); if (_artefactCache.ContainsKey(id)) _artefactCache.Remove(id); if (transaction != null) transaction.Commit(); } } catch (Exception ex) { if (transaction != null) transaction.Rollback(); // else // Session.Save(artefact, id); throw Error(ex, artefact); } finally { if (transaction != null) transaction.Dispose(); } }
public void resetGame() { collectionStatus = new CollectionStatus(collection.getTotal()); currentArtefact = null; artefactJustCollected = false; }
/// <summary> /// Update the specified artefact. /// </summary> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public void Update(Artefact artefact) { Console.WriteLine("Update(#{1}:{0})", artefact.GetType().FullName, artefact.Id.HasValue ? artefact.Id.ToString() : "(null)", OperationContext.Current == null ? "(OpCtx=null)" : OperationContext.Current.ToString()); // .RequestContext == null ? "(RqCtx=null)" : // OperationContext.Current.RequestContext.RequestMessage == null ? "(RqMsg=null)" : // OperationContext.Current.RequestContext.RequestMessage.ToString()); ITransaction transaction = null; try { if (Session.Transaction == null || !Session.Transaction.IsActive) transaction = Session.BeginTransaction(); // int id = artefact.Id.Value; // if (_artefactCache.ContainsKey(id)) // _artefactCache[id].CopyMembersFrom(artefact); // else // _artefactCache[id] = artefact; // Session.Update(artefact, artefact.Id); // TODO: Think about this: if Session.Update fails _artefactCache will be invalid?? Session.Merge(artefact); // TODO: Think about this: if Session.Update fails _artefactCache will be invalid?? if (transaction != null) transaction.Commit(); } catch (Exception ex) { if (transaction != null) transaction.Rollback(); throw Error(ex, artefact); } finally { if (transaction != null) transaction.Dispose(); } }
/// <summary> /// Remove the specified artefact. /// </summary> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public void Remove(Artefact artefact) { ITransaction transaction = null; // int id = -1; try { if (!artefact.IsTransient) { int id = artefact.Id.Value; if (Session.Transaction == null || !Session.Transaction.IsActive) transaction = Session.BeginTransaction(); Session.Delete(artefact.Id); if (_artefactCache.ContainsKey(id)) _artefactCache.Remove(id); if (transaction != null) transaction.Commit(); } } catch (Exception ex) { if (transaction != null) transaction.Rollback(); // else // Session.Save(artefact, id); throw Error(ex, artefact); } finally { if (transaction != null) transaction.Dispose(); } }
/// <summary> /// Add the specified artefact. /// </summary> /// <param name="artefact">Artefact.</param> /// <remarks>IRepository implementation</remarks> public int Add(Artefact artefact) { ITransaction transaction = null; int id = -1; try { if (Session.Transaction == null || !Session.Transaction.IsActive) transaction = Session.BeginTransaction(); artefact.Id = id = (int)Session.Save(artefact); _artefactCache.Add(id, artefact); if (transaction != null) transaction.Commit(); return id; } catch (Exception ex) { if (transaction != null) transaction.Rollback(); if (!artefact.IsTransient) { if (transaction == null) Session.Delete(artefact); if (_artefactCache.ContainsKey(id)) _artefactCache.Remove(id); } throw Error(ex, artefact); } finally { if (transaction != null) transaction.Dispose(); } }