// Token: 0x0600372C RID: 14124 RVA: 0x0010C12C File Offset: 0x0010A32C public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int num = 0; ArrayManager.WriteUInt64(ref newArray, ref num, this.OfferID); byte[] array = base.SerializeMessage(); if (array.Length + num > newArray.Length) { Array.Resize<byte>(ref newArray, array.Length + num); } Array.Copy(array, 0, newArray, num, array.Length); num += array.Length; Array.Resize<byte>(ref newArray, num); return newArray; }
// Token: 0x06003227 RID: 12839 RVA: 0x00104BCC File Offset: 0x00102DCC public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.TransactionID = ArrayManager.ReadUInt64(data, ref num); this.OfferID = ArrayManager.ReadUInt64(data, ref num); this.StoreCheckoutURL = ArrayManager.ReadString(data, ref num); this.Status = ArrayManager.ReadeStoreTransactionRequestStatus(data, ref num); }
// Token: 0x06003671 RID: 13937 RVA: 0x0010AF80 File Offset: 0x00109180 public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.SteamID = ArrayManager.ReadUInt64(data, ref num); this.OfferID = ArrayManager.ReadUInt64(data, ref num); this.Language = ArrayManager.ReadString(data, ref num); this.CurrencyType = ArrayManager.ReadePriceCurrencyType(data, ref num); }
// Token: 0x06003130 RID: 12592 RVA: 0x00103864 File Offset: 0x00101A64 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteePriceCurrencyType(ref newArray, ref newSize, this.CurrentStoreRegion); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003573 RID: 13683 RVA: 0x00109378 File Offset: 0x00107578 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteeAccountDataEventCodes(ref newArray, ref newSize, this.ResponseCode); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06004300 RID: 17152 RVA: 0x001214A4 File Offset: 0x0011F6A4 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteGuildLogEntryForNetwork(ref newArray, ref newSize, this.NewLogEntry); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06002A07 RID: 10759 RVA: 0x000FA93C File Offset: 0x000F8B3C public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.ChatID = ArrayManager.ReadUInt64(data, ref num); this.ChatRoomType = ArrayManager.ReadeChatRoomType(data, ref num); this.RoomName = ArrayManager.ReadString(data, ref num); this.WhisperAccountSUID = ArrayManager.ReadUInt64(data, ref num); }
// Token: 0x06002BAD RID: 11181 RVA: 0x000FCEE8 File Offset: 0x000FB0E8 public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.DeckGUID = ArrayManager.ReadUInt64(data, ref num); this.Items = ArrayManager.ReadListRequestPlayerPostDeckUpdateDetail(data, ref num); this.ForceUpdate = ArrayManager.ReadBoolean(data, ref num); this.Name = ArrayManager.ReadString(data, ref num); }
// Token: 0x060040DE RID: 16606 RVA: 0x0011DD1C File Offset: 0x0011BF1C public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteFriendItem(ref newArray, ref newSize, this.UpdatedFriendItem); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06002CB5 RID: 11445 RVA: 0x000FE11C File Offset: 0x000FC31C public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int num = 0; byte[] array = base.SerializeMessage(); if (array.Length + num > newArray.Length) { Array.Resize <byte>(ref newArray, array.Length + num); } Array.Copy(array, 0, newArray, num, array.Length); num += array.Length; Array.Resize <byte>(ref newArray, num); return(newArray); }
// Token: 0x0600383C RID: 14396 RVA: 0x0010D9B8 File Offset: 0x0010BBB8 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteListPlayerBoostStatus(ref newArray, ref newSize, this.PlayerBoosts); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
void Merge(int left, int mid, int right) { var array = ArrayManager.Array(); var L = new int[(mid - left + 1)]; var R = new int[(right - mid)]; for (int x = 0; x < L.Length; x++) { L[x] = array[left + x]; } for (int x = 0; x < R.Length; x++) { R[x] = array[mid + x + 1]; } int iLeft = 0; int iRight = 0; int k = left; while (iLeft < L.Length && iRight < R.Length) { if (L[iLeft] <= R[iRight]) { array[k] = L[iLeft]; iLeft++; } else { array[k] = R[iRight]; iRight++; } k++; } while (iLeft < L.Length) { array[k] = L[iLeft]; iLeft++; k++; } while (iRight < R.Length) { array[k] = R[iRight]; iRight++; k++; } }
// Token: 0x06002A3C RID: 10812 RVA: 0x000FAEE8 File Offset: 0x000F90E8 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteeDiscordAuthenticationType(ref newArray, ref newSize, this.Type); ArrayManager.WriteString(ref newArray, ref newSize, this.OAuthCode); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003E74 RID: 15988 RVA: 0x00116A74 File Offset: 0x00114C74 public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.TargetIP = ArrayManager.ReadUInt64(data, ref num); this.Port = ArrayManager.ReadUInt32(data, ref num); this.PlayerJoinKey = ArrayManager.ReadInt32(data, ref num); this.GameStateID = ArrayManager.ReadString(data, ref num); this.AdditionalGameLaunchParams = ArrayManager.ReadString(data, ref num); }
// Token: 0x06002C2A RID: 11306 RVA: 0x000FD870 File Offset: 0x000FBA70 public override void DeserializeMessage(byte[] data) { int num = 0; this.KeystoneDetailID = ArrayManager.ReadUInt64(data, ref num); this.TemplateProtoGUID = ArrayManager.ReadUInt64(data, ref num); this.Level = ArrayManager.ReadInt32(data, ref num); this.MapGUID = ArrayManager.ReadUInt64(data, ref num); this.LivesStarting = ArrayManager.ReadInt32(data, ref num); this.LivesRemaining = ArrayManager.ReadInt32(data, ref num); this.RerollsRemaining = ArrayManager.ReadUInt32(data, ref num); this.ModifierGUIDs = ArrayManager.ReadListUInt64(data, ref num); byte[] array = new byte[data.Length - num]; Array.Copy(data, num, array, 0, array.Length); base.DeserializeMessage(array); }
// Token: 0x06004167 RID: 16743 RVA: 0x0011ED64 File Offset: 0x0011CF64 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteGuildApplication(ref newArray, ref newSize, this.Application); ArrayManager.WriteeGuildOperationStatus(ref newArray, ref newSize, this.Status); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003F90 RID: 16272 RVA: 0x0011BBF4 File Offset: 0x00119DF4 public void DeserializeMessage(byte[] data) { int num = 0; this.AccountSUID = ArrayManager.ReadUInt64(data, ref num); this.AccountLevel = ArrayManager.ReadUInt32(data, ref num); this.PlayerName = ArrayManager.ReadString(data, ref num); this.GuildTag = ArrayManager.ReadString(data, ref num); this.GuildName = ArrayManager.ReadString(data, ref num); this.IsRobotEmployee = ArrayManager.ReadBoolean(data, ref num); this.Avatar = ArrayManager.ReadUInt64(data, ref num); this.Background = ArrayManager.ReadUInt64(data, ref num); this.Badge = ArrayManager.ReadUInt64(data, ref num); this.Title = ArrayManager.ReadUInt64(data, ref num); this.IsLeader = ArrayManager.ReadBoolean(data, ref num); }
// Token: 0x06003210 RID: 12816 RVA: 0x00104918 File Offset: 0x00102B18 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteContentTemplate(ref newArray, ref newSize, this.Template); ArrayManager.WriteListContentDefinition(ref newArray, ref newSize, this.ContentDefinitions); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06002B2A RID: 11050 RVA: 0x000FC420 File Offset: 0x000FA620 public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.Username = ArrayManager.ReadString(data, ref num); this.AccountSUID = ArrayManager.ReadUInt64(data, ref num); this.ResponseSecurityToken = ArrayManager.ReadUInt64(data, ref num); this.Status = ArrayManager.ReadeAuthLoginUserStatus(data, ref num); this.GameInProgress = ArrayManager.ReadBoolean(data, ref num); }
// Token: 0x06002A77 RID: 10871 RVA: 0x000FB5CC File Offset: 0x000F97CC public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteListPlayerCommunityEventUpdateInfo(ref newArray, ref newSize, this.EventGoals); ArrayManager.WriteListCommunityContributionForEvent(ref newArray, ref newSize, this.CommunityContributionForEvents); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003EBF RID: 16063 RVA: 0x001172E4 File Offset: 0x001154E4 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.MatchmakingGameID); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.AccountSUID); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003ADE RID: 15070 RVA: 0x001117B0 File Offset: 0x0010F9B0 public byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt64(ref newArray, ref newSize, this.AccountSUID); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.BucketID); ArrayManager.WriteString(ref newArray, ref newSize, this.Username); ArrayManager.WriteString(ref newArray, ref newSize, this.GuildTag); ArrayManager.WriteString(ref newArray, ref newSize, this.GuildName); ArrayManager.WriteUInt32(ref newArray, ref newSize, this.Level); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.RunningScore); ArrayManager.WriteUInt32(ref newArray, ref newSize, this.Rank); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x060039F2 RID: 14834 RVA: 0x0011017C File Offset: 0x0010E37C public byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteeSabotageTiers(ref newArray, ref newSize, this.TierType); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.TierID); ArrayManager.WriteString(ref newArray, ref newSize, this.TierName); ArrayManager.WriteDouble(ref newArray, ref newSize, this.PlayerMinMMR); ArrayManager.WriteDouble(ref newArray, ref newSize, this.PlayerMaxMMR); ArrayManager.WriteDouble(ref newArray, ref newSize, this.GuildMinMMR); ArrayManager.WriteDouble(ref newArray, ref newSize, this.GuildMaxMMR); ArrayManager.WriteUInt32(ref newArray, ref newSize, this.TierNumber); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x0600437F RID: 17279 RVA: 0x00122184 File Offset: 0x00120384 public void DeserializeMessage(byte[] data) { int num = 0; this.Rank = ArrayManager.ReadUInt32(data, ref num); this.GuildID = ArrayManager.ReadUInt64(data, ref num); this.Name = ArrayManager.ReadString(data, ref num); this.Tag = ArrayManager.ReadString(data, ref num); this.Description = ArrayManager.ReadString(data, ref num); this.MemberCount = ArrayManager.ReadUInt64(data, ref num); this.ActiveGuildPoints = ArrayManager.ReadUInt32(data, ref num); this.BestSeasonID = ArrayManager.ReadUInt64(data, ref num); this.BestSeasonPoints = ArrayManager.ReadUInt32(data, ref num); this.AcceptingApplications = ArrayManager.ReadBoolean(data, ref num); this.GuildMMR = ArrayManager.ReadListMMREntry(data, ref num); }
public InputDataManager(SymSgdClassificationTrainer trainer, FloatLabelCursor.Factory cursorFactory, IChannel ch) { _instIndices = new ArrayManager <int>(trainer, ch); _instValues = new ArrayManager <float>(trainer, ch); _instanceProperties = new List <InstanceProperties>(); _cursorFactory = cursorFactory; _ch = ch; _cursor = cursorFactory.Create(); _cursorMoveNext = _cursor.MoveNext(); _isFullyLoaded = true; _instanceIndex = 0; _trainer = trainer; }
// Token: 0x06003FF0 RID: 16368 RVA: 0x0011C624 File Offset: 0x0011A824 public override void DeserializeMessage(byte[] data) { int num = 0; base.PacketType = ArrayManager.ReadUInt32(data, ref num); base.SessionToken = ArrayManager.ReadUInt64(data, ref num); base.SecurityToken = ArrayManager.ReadUInt64(data, ref num); base.RequestID = ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); ArrayManager.ReadUInt32(data, ref num); this.MapGUID = ArrayManager.ReadUInt64(data, ref num); this.GameType = ArrayManager.ReadeGameType(data, ref num); this.SyncType = ArrayManager.ReadePartyLeaderSyncType(data, ref num); this.LeaderSceneID = ArrayManager.ReadeSceneID(data, ref num); this.KeystoneID = ArrayManager.ReadUInt64(data, ref num); }
// Token: 0x0600435F RID: 17247 RVA: 0x00121FBC File Offset: 0x001201BC public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteGuildDetail(ref newArray, ref newSize, this.GuildDetail); ArrayManager.WriteListGuildMemberEntry(ref newArray, ref newSize, this.Roster); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06002A6E RID: 10862 RVA: 0x000FB4C8 File Offset: 0x000F96C8 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.ChatID); ArrayManager.WriteeLeaveDiscordChannelStatus(ref newArray, ref newSize, this.Status); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06004434 RID: 17460 RVA: 0x0012303C File Offset: 0x0012123C public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt64(ref newArray, ref newSize, this.GuildID); ArrayManager.WriteBoolean(ref newArray, ref newSize, this.IsAcceptingApplications); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
// Token: 0x06003A33 RID: 14899 RVA: 0x00110790 File Offset: 0x0010E990 public override byte[] SerializeMessage() { byte[] newArray = ArrayManager.GetNewArray(); int newSize = 0; ArrayManager.WriteUInt32(ref newArray, ref newSize, base.PacketType); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SessionToken); ArrayManager.WriteUInt64(ref newArray, ref newSize, base.SecurityToken); ArrayManager.WriteUInt32(ref newArray, ref newSize, base.RequestID); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteUInt32(ref newArray, ref newSize, 0u); ArrayManager.WriteeLeaderboardOperationResult(ref newArray, ref newSize, this.Status); ArrayManager.WriteListSabotagePlayerInfoForNetwork(ref newArray, ref newSize, this.PlayerList); Array.Resize <byte>(ref newArray, newSize); return(newArray); }
/// <summary> /// Inits the Usage Manager. /// </summary> /// <param name="machine">The state machine for RELOAD overlay.</param> public void Init(Machine machine) { localNode = machine.Topology.LocalNode; m_Transport = machine.Transport; m_ReloadConfig = machine.ReloadConfig; m_DispatcherQueue = machine.ReloadConfig.DispatcherQueue; usages = new Dictionary<Usage_Code_Point, IUsage>(); m_ArrayManager = new ArrayManager(); }