public Shield(ArmorClasses armorClass, string name, ItemTypes type, MaterialTypes material, int weight, List <Effect> effects) : base(name, type, material, weight, effects) { }
public Armour(ArmorClasses armorClass, WornPosition worn, string name, ItemTypes type, MaterialTypes material, int weight, List <Effect> effects) : base(name, type, material, weight, effects) { ArmourClass = armorClass; WornPosition = worn; }