Example #1
0
 private void UpdateEnemyList()
 {
     if (arenaData != null)
     {
         List <QuestTable.QuestTableData> questDataArray = arenaData.GetQuestDataArray();
         SetTable(UI.TBL_LIST, "QuestArenaRoomEnemyListItem", questDataArray.Count, false, delegate(int i, Transform t, bool b)
         {
             InitEnemyItem(i, t, b, questDataArray[i]);
         });
     }
 }
Example #2
0
    private IEnumerator StartPredownload()
    {
        SetActive((Enum)UI.BTN_CREATE, false);
        SetActive((Enum)UI.BTN_CREATE_OFF, false);
        List <ResourceInfo> list = new List <ResourceInfo>();
        List <QuestTable.QuestTableData> questDataArray = arenaData.GetQuestDataArray();

        if (!questDataArray.IsNullOrEmpty())
        {
            for (int j = 0; j < questDataArray.Count; j++)
            {
                uint mapId = questDataArray[j].mapId;
                FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData(mapId);

                if (fieldMapData == null)
                {
                    yield break;
                }
                string stageName = fieldMapData.stageName;
                if (string.IsNullOrEmpty(stageName))
                {
                    stageName = "ST011D_01";
                }
                StageTable.StageData stageData = Singleton <StageTable> .I.GetData(stageName);

                if (stageData == null)
                {
                    yield break;
                }
                list.Add(new ResourceInfo(RESOURCE_CATEGORY.STAGE_SCENE, stageData.scene));
                list.Add(new ResourceInfo(RESOURCE_CATEGORY.STAGE_SKY, stageData.sky));
                if (!string.IsNullOrEmpty(stageData.cameraLinkEffect))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.EFFECT_ACTION, stageData.cameraLinkEffect));
                }
                if (!string.IsNullOrEmpty(stageData.cameraLinkEffectY0))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.EFFECT_ACTION, stageData.cameraLinkEffectY0));
                }
                if (!string.IsNullOrEmpty(stageData.rootEffect))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.EFFECT_ACTION, stageData.rootEffect));
                }
                for (int i = 0; i < 8; i++)
                {
                    if (!string.IsNullOrEmpty(stageData.useEffects[i]))
                    {
                        list.Add(new ResourceInfo(RESOURCE_CATEGORY.EFFECT_ACTION, stageData.useEffects[i]));
                    }
                }
                EnemyTable.EnemyData enemyData = Singleton <EnemyTable> .I.GetEnemyData((uint)questDataArray[j].enemyID[0]);

                int    bodyId   = enemyData.modelId;
                string bodyName = ResourceName.GetEnemyBody(bodyId);
                string matName  = ResourceName.GetEnemyMaterial(bodyId);
                string animName = ResourceName.GetEnemyAnim(enemyData.animId);
                if (!string.IsNullOrEmpty(bodyName))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.ENEMY_MODEL, bodyName));
                }
                if (!string.IsNullOrEmpty(matName))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.ENEMY_MATERIAL, bodyName));
                }
                if (!string.IsNullOrEmpty(animName))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.ENEMY_ANIM, animName));
                }
                if (!string.IsNullOrEmpty(enemyData.baseEffectName))
                {
                    list.Add(new ResourceInfo(RESOURCE_CATEGORY.EFFECT_ACTION, enemyData.baseEffectName));
                }
            }
            if (list.Find((ResourceInfo x) => !MonoBehaviourSingleton <ResourceManager> .I.IsCached(x.category, x.packageName)) != null)
            {
                RequestEvent("ASSET_DOWNLOAD", StringTable.Get(STRING_CATEGORY.COMMON_DIALOG, 3000u));
                SetActive((Enum)UI.BTN_CREATE_OFF, true);
                LoadingQueue loadQueue = new LoadingQueue(this);
                foreach (ResourceInfo item in list)
                {
                    if (!string.IsNullOrEmpty(item.packageName) && !MonoBehaviourSingleton <ResourceManager> .I.IsCached(item.category, item.packageName))
                    {
                        ResourceManager.downloadOnly = true;
                        loadQueue.Load(item.category, item.packageName, null, false);
                        ResourceManager.downloadOnly = false;
                        yield return((object)loadQueue.Wait());
                    }
                }
            }
            bool pushEnable = true;
            SetActive((Enum)UI.BTN_CREATE, pushEnable);
            SetActive((Enum)UI.BTN_CREATE_OFF, !pushEnable);
        }
    }