public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     m_team = new ArenaRankInfos();
     m_team.Deserialize(reader);
     m_duel = new ArenaRankInfos();
     m_duel.Deserialize(reader);
 }
 public override void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     this.team = new ArenaRankInfos();
     this.team.Deserialize(reader);
     this.duel = new ArenaRankInfos();
     this.duel.Deserialize(reader);
 }
Example #3
0
 public new void Deserialize(IDataReader reader)
 {
     base.Deserialize(reader);
     Team = new ArenaRankInfos();
     Team.Deserialize(reader);
     Duel = new ArenaRankInfos();
     Duel.Deserialize(reader);
 }
 public GameRolePlayArenaUpdatePlayerInfosAllQueuesMessage(
     ArenaRankInfos solo,
     ArenaRankInfos team,
     ArenaRankInfos duel)
     : base(solo)
 {
     this.team = team;
     this.duel = duel;
 }
Example #5
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 public override void Deserialize(IDataReader reader)
 {
     m_solo = new ArenaRankInfos();
     m_solo.Deserialize(reader);
 }
Example #6
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 public GameRolePlayArenaUpdatePlayerInfosMessage(ArenaRankInfos solo)
 {
     m_solo = solo;
 }
 public GameRolePlayArenaUpdatePlayerInfosAllQueuesMessage(ArenaRankInfos team, ArenaRankInfos duel)
 {
     m_team = team;
     m_duel = duel;
 }
 public GameRolePlayArenaUpdatePlayerInfosAllQueuesMessage(ArenaRankInfos Team, ArenaRankInfos Duel)
 {
     this.Team = Team;
     this.Duel = Duel;
 }
 public void Deserialize(IDataReader reader)
 {
     Solo = new ArenaRankInfos();
     Solo.Deserialize(reader);
 }
 public override void Deserialize(ICustomDataInput reader)
 {
     Solo = new ArenaRankInfos();
     Solo.Deserialize(reader);
 }
Example #11
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 public GameRolePlayArenaUpdatePlayerInfosWithTeamMessage(ArenaRankInfos solo, ArenaRankInfos team) : base(solo)
 {
     this.team = team;
 }
Example #12
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 public GameRolePlayArenaUpdatePlayerInfosMessage(ArenaRankInfos Solo)
 {
     this.Solo = Solo;
 }