public static int Dispose(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); arenaDefendBattle.Dispose(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_fxPool(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, arenaDefendBattle.m_luaExportHelper.m_fxPool); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ArenaDefendBattle o = new ArenaDefendBattle(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ClearMapTerrainFx(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); arenaDefendBattle.m_luaExportHelper.ClearMapTerrainFx(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_FxPlayer(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, arenaDefendBattle.FxPlayer); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DestroyGraphic(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); GenericGraphic graphic; LuaObject.checkType <GenericGraphic>(l, 2, out graphic); arenaDefendBattle.DestroyGraphic(graphic); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_mapTerrainFxRoot(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); GameObject mapTerrainFxRoot; LuaObject.checkType <GameObject>(l, 2, out mapTerrainFxRoot); arenaDefendBattle.m_luaExportHelper.m_mapTerrainFxRoot = mapTerrainFxRoot; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Update(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); float dt; LuaObject.checkType(l, 2, out dt); arenaDefendBattle.Update(dt); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_fxPlayer(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); FxPlayer fxPlayer; LuaObject.checkType <FxPlayer>(l, 2, out fxPlayer); arenaDefendBattle.m_luaExportHelper.m_fxPlayer = fxPlayer; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int CreateMap(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); ConfigDataArenaBattleInfo battleInfo; LuaObject.checkType <ConfigDataArenaBattleInfo>(l, 2, out battleInfo); arenaDefendBattle.CreateMap(battleInfo); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_graphicPool(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); GraphicPool graphicPool; LuaObject.checkType <GraphicPool>(l, 2, out graphicPool); arenaDefendBattle.m_luaExportHelper.m_graphicPool = graphicPool; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_arenaBattleInfo(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); ConfigDataArenaBattleInfo arenaBattleInfo; LuaObject.checkType <ConfigDataArenaBattleInfo>(l, 2, out arenaBattleInfo); arenaDefendBattle.m_luaExportHelper.m_arenaBattleInfo = arenaBattleInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_camera(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); BattleCamera camera; LuaObject.checkType <BattleCamera>(l, 2, out camera); arenaDefendBattle.m_luaExportHelper.m_camera = camera; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int Initialize(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); GameObject root; LuaObject.checkType <GameObject>(l, 2, out root); arenaDefendBattle.Initialize(root); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_mapTerrainFxs(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); Dictionary <GridPosition, GameObject> mapTerrainFxs; LuaObject.checkType <Dictionary <GridPosition, GameObject> >(l, 2, out mapTerrainFxs); arenaDefendBattle.m_luaExportHelper.m_mapTerrainFxs = mapTerrainFxs; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GridPositionToWorldPosition(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); GridPosition p; LuaObject.checkValueType <GridPosition>(l, 2, out p); Vector2 o = arenaDefendBattle.GridPositionToWorldPosition(p); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ScreenPositionToGridPosition(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); Vector2 p; LuaObject.checkType(l, 2, out p); GridPosition gridPosition = arenaDefendBattle.ScreenPositionToGridPosition(p); LuaObject.pushValue(l, true); LuaObject.pushValue(l, gridPosition); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int CreateMapTerrainFx(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); ConfigDataBattlefieldInfo battlefieldInfo; LuaObject.checkType <ConfigDataBattlefieldInfo>(l, 2, out battlefieldInfo); GameObject parent; LuaObject.checkType <GameObject>(l, 3, out parent); arenaDefendBattle.m_luaExportHelper.CreateMapTerrainFx(battlefieldInfo, parent); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int CreateGraphic(IntPtr l) { int result; try { ArenaDefendBattle arenaDefendBattle = (ArenaDefendBattle)LuaObject.checkSelf(l); string assetName; LuaObject.checkType(l, 2, out assetName); float scale; LuaObject.checkType(l, 3, out scale); GenericGraphic o = arenaDefendBattle.CreateGraphic(assetName, scale); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }