Example #1
0
        public void AddCommand_StateUnderTest_ExpectedBehavior()
        {
            // Arrange
            var logicBase = this.CreateLogicBase();

            logicBase.Commands = new List <Command>();
            var cmd = new ArenaCommand();

            // Act
            logicBase.AddCommand(
                cmd);

            // Assert
            Assert.AreEqual(1, logicBase.Commands.Count);
        }
Example #2
0
        public void AddCommand_StateUnderTest_ExpectedBehavior()
        {
            // Arrange
            var logicFacade    = this.CreateLogicFacade();
            var generalCommand = new GeneralCommand();
            var arenaCommand   = new ArenaCommand();

            // Act
            logicFacade.AddCommand(
                generalCommand);
            logicFacade.AddCommand(
                arenaCommand);


            // Assert
            Assert.IsNotNull(generalCommand.Receiver);
            Assert.IsNotNull(arenaCommand.Receiver);
        }
Example #3
0
        public async Task ListenPlayer(Player player, LogicFacade logic)
        {
            try
            {
                progress.Invoke(this, new Progress(player.User));
                var stream = player.User.Client.GetStream();
                while (true)
                {
                    await Task.Delay(5);

                    if (stream.DataAvailable && player.User.Client.Available >= 12)
                    {
                        int    available = player.User.Client.Available;
                        byte[] buffer    = new byte[available];
                        stream.Read(buffer, 0, available);
                        if (buffer.Length > 8)
                        {
                            int     index       = 1;
                            int     commandType = BitConverter.ToInt32(buffer, 0);
                            Command cmd         = null;

                            switch (commandType)
                            {
                            case 1:
                            {
                                cmd = new ArenaCommand {
                                    Author = player, TimeStamp = DateTime.UtcNow
                                };
                                progress.Invoke(this, new Progress(player.User, "Got message: ArenaCommand - " + commandType));
                                break;
                            }

                            case 0:
                            {
                                cmd = new GeneralCommand {
                                    Author = player, TimeStamp = DateTime.UtcNow
                                };
                                progress.Invoke(this, new Progress(player.User, "Got message: GeneralCommand - " + commandType));
                                break;
                            }

                            default:
                            {
                                break;
                            }
                            }

                            while (buffer.Length >= (index + 1) * 4 + 4)
                            {
                                cmd.AddSubCommand(BitConverter.ToInt32(buffer, (index + 1) * 4));
                                index++;
                            }
                            logic.AddCommand(cmd);
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }