public void ServerAddTrapBackToArena(Card card, int index) { if (isServerOnly) { arena.AddTrap(card, index); } RpcAddTrapBackToArena(card.netIdentity, index); }
public void ServerAddTrapBackToArena(Card card, int index) { if (isServerOnly) { arena.AddTrap(card, index); } RpcAddTrapBackToArena(card.netIdentity, index); }