Example #1
0
 public void OnTriggerStay(Collider coll)
 {
     if (coll.CompareTag("Player"))
     {
         _visited = true;
         AreaTracker.SetCurrentPlayerArea(this);
     }
     else if (coll.CompareTag("Enemy"))
     {
         AreaTracker.SetCurrentEnemyArea(this);
     }
 }