void doUpload(ArduinoConnection con) { string _fileName = ""; this.avrUploader.SetCurrentPortName(con.PortName); DirectoryInfo _dirInfo = new DirectoryInfo(info.TempDir); FileInfo[] _fileInfos = _dirInfo.GetFiles(); foreach (var _file in _fileInfos) { if (_file.Extension.Equals(".hex")) { _fileName = _file.FullName; break; } } // Upload hex file by avrdude var s = avrUploader.uploadViaBootloader(_fileName); message(s); message("Upload complete"); // cleanup Directory.Delete(info.TempDir, true); }
public ConnectionListItem(ArduinoConnection con, EventHandler OnRemove, EventHandler OnTest, EventHandler OnSelect) { this.Tag = con; Name = con.FriendlyName + con.IpAddress; this.Click += OnSelect; Cursor = Cursors.Hand; //Name Label Label name = new Label() { Text = con.FriendlyName, Location = new Point(10, 10), AutoSize = true }; this.Controls.Add(name); //IP Label Label ip = new Label() { Text = con.IpAddress + ":" + con.Port, Location = new Point(10, 30), AutoSize = true }; Controls.Add(ip); //Remove Button Button removeButton = new Button() { Text = "Remove", Tag = con, Location = new Point(75, 45) }; removeButton.Click += OnRemove; this.Controls.Add(removeButton); }
static void Main(string[] args) { // create the arduino connection a = new ArduinoConnection(); // just use the last com port for this.. that one's usually the one a.PortName = ArduinoConnection.GetAvailablePorts().Last(); // create the uploader // this is where the root of the ardiono ide installation lives var root = @"C:\arduino-1.0.1"; var tempDir = Environment.CurrentDirectory + "/Temp"; var info = Uploader.GetUploadConfig(root, tempDir, "Arduino Mega 2560 or Mega ADK", CommunicationTypeEnum.USB); u = new Uploader(info); u.OnError += u_OnError; u.OnMessage += u_OnMessage; u.OnSuccess += u_OnSuccess; // do some tests runTest(new TestBlink(a, u)); Thread.Sleep(4000); runTest(new TestSendOnOffMessage(a, u)); }
private void Start() { _connection = new ArduinoConnection(definition.BaudRate, definition.PortName, "Test-Arduino"); _connection.InitializeConnection(); StartCoroutine(TestConnection()); }
public void UploadCode(ArduinoConnection con, string code) { hasError = false; // close the arduino if it was open bool wasOpen = con.IsConnected; if (wasOpen) { message("Closing current arduino connection"); con.CloseConnection(); } if (con.PortName == "") throw new Exception("Arduino port not specified"); var c = new Compiler(info); c.OnError += c_OnError; c.OnMessage += c_OnMessage; c.OnSuccess += c_OnSuccess; try { // need to compile it first c.Compile(code); if (!hasError) { // upload sketch message("Uploading to device via " + con.PortName); doUpload(con); } } catch (Exception ex) { message("Error uploading!"); if (OnError != null) OnError(this, null); } finally { c.OnError -= c_OnError; c.OnMessage -= c_OnMessage; c.OnSuccess -= c_OnSuccess; c = null; // open the connection again if needed if (wasOpen) { message("Re-opening arduino connection"); con.OpenConnection(); } } if (!hasError) { if (OnSuccess != null) OnSuccess(this, null); } }
static void Main(string[] args) { ArduinoConnection arduinoConnection = new ArduinoConnection("COM3", 115200); if (args.Length > 0) { arduinoConnection.ProgramSecurityRegisterUserFieldData(args[0]); } System.Console.WriteLine(arduinoConnection.ReadSecurityRegister()); }
public TrimConfigurationDialog(ConnectionManager manager, ArduinoConnection connection) { InitializeComponent(); connectionManager = manager; connectionProperties = connection; //populate sliders ForwardTrackBar.Value = connection.Trim.LeftToRightCorrection; YawTrackBar.Value = connection.Trim.FrontToBackCorrection; RollTrackBar.Value = connection.Trim.RollCorrection; }
// Use this for initialization void Start() { player=FindObjectOfType(typeof(PlayerBehaviour)) as PlayerBehaviour; //meshSlender.enabled=false; //player.SetFeedBackAlpha(0.1f); gameController=FindObjectOfType(typeof(GameController)) as GameController; currentScareFactory=scareFactory; currentRadieusToSpawn=radiusToSpawn; arduino=FindObjectOfType(typeof(ArduinoConnection)) as ArduinoConnection; }
private void SaveButton_Click(object sender, EventArgs e) { ArduinoConnection conn = new ArduinoConnection() { FriendlyName = nameField.Text, IpAddress = IPField.Text, Port = (int)PortField.Value, Password = PasswordField.Text, ConnectionClass = ThrusterLayout.TL2 }; connectionManager.Add(conn); Close(); }
private void RemoveButton_Click(object sender, EventArgs e) { ArduinoConnection conn = (ArduinoConnection)((Button)sender).Tag; if (openConnection == null || openConnection.connection != conn) { connectionManager.Remove(conn); if (conn == selectedConnection) { selectedConnection = null; } PopulateConnectionsList(); } }
// Use this for initialization void Start() { player = FindObjectOfType(typeof(PlayerBehaviour)) as PlayerBehaviour; //meshSlender.enabled=false; //player.SetFeedBackAlpha(0.1f); gameController = FindObjectOfType(typeof(GameController)) as GameController; currentScareFactory = scareFactory; currentRadieusToSpawn = radiusToSpawn; arduino = FindObjectOfType(typeof(ArduinoConnection)) as ArduinoConnection; }
public static void TestClassinitialize(TestContext context) { var manager = new ConnectionManager(); var connectionInfo = new ArduinoConnection() { IpAddress = "192.168.1.146", Port = 1740, Password = "******", ConnectionClass = "ThrusterLayout2Connection" }; connection = manager.GetConnectionContext(connectionInfo); connection.OpenConnection(); connection.Authorize(); }
public static void Main() { Console.WriteLine("Init"); var conn = ArduinoConnection.Build(); int sensorId = 0; conn.LogToConsole(); conn.PrintLogToConsole(); while (true) { sensorId = (sensorId + 1) % 4; Thread.Sleep(3000); conn.Write(sensorId.ToString()); conn.Read(); Thread.Sleep(3000); conn.Write("10"); conn.Read(); } }
static void Main(string[] args) { var arguments = new ProgramArguments(); args = Arguments.Parse(args, arguments); if (arguments.PrintHelp) { System.Console.Write(Arguments.GetDescriptionText(arguments)); Environment.Exit(1); } ArduinoConnection arduinoConnection = new ArduinoConnection(arguments.Port, arguments.Speed); using (var inputStream = GetFileOrUrlStream(args[0])) { IEnumerable pageEnumerable = IsBitFile(args[0]) ? (IEnumerable) new BitFilePageCollection(inputStream, Constants.UserStartAddress) : (IEnumerable) new BinFilePageCollection(inputStream, Constants.UserStartAddress); arduinoConnection.UploadPages(pageEnumerable); } }
private void ConnectionSelected(object sender, EventArgs e) { ConnectionListItem selectedConn = (ConnectionListItem)sender; if (selectedConn.Selected) { //unselecting this.selectedConnection = null; SetConnectionSpecificButtonsEnabled(selectedConn.ToggleSelected()); } else { //selecting //make sure one is not already selected if (this.selectedConnection == null) { SetConnectionSpecificButtonsEnabled(true); this.selectedConnection = (ArduinoConnection)selectedConn.Tag; selectedConn.ToggleSelected(); } } }
public TestSendOnOffMessage(ArduinoConnection a, Uploader u) { this.a = a; this.u = u; }
protected ConnectionContext(ArduinoConnection connection) { this.connection = connection; }
public ThrusterLayout2Connection(ArduinoConnection connection) : base(connection) { }
public OnOffActuatorPinSender(ArduinoConnection con, ActuatorPins pins) { this.pinSender = new SimplePinSender(con); this.pins = pins; }
// Use this for initialization void Start() { gameController=FindObjectOfType(typeof(GameController)) as GameController; arduino=FindObjectOfType(typeof(ArduinoConnection)) as ArduinoConnection; }
public ConnectionContext GetConnectionContext(ArduinoConnection connection) { return((ConnectionContext)System.Reflection.Assembly.GetExecutingAssembly().CreateInstance("ROV2019.Presenters." + connection.ConnectionClass, true, System.Reflection.BindingFlags.CreateInstance, null, new object[] { connection }, null, null)); }
public void UploadCode(ArduinoConnection con, string code) { hasError = false; // close the arduino if it was open bool wasOpen = con.IsConnected; if (wasOpen) { message("Closing current arduino connection"); con.CloseConnection(); } if (con.PortName == "") { throw new Exception("Arduino port not specified"); } var c = new Compiler(info); c.OnError += c_OnError; c.OnMessage += c_OnMessage; c.OnSuccess += c_OnSuccess; try { // need to compile it first c.Compile(code); if (!hasError) { // upload sketch message("Uploading to device via " + con.PortName); doUpload(con); } } catch (Exception ex) { message("Error uploading!"); if (OnError != null) { OnError(this, null); } } finally { c.OnError -= c_OnError; c.OnMessage -= c_OnMessage; c.OnSuccess -= c_OnSuccess; c = null; // open the connection again if needed if (wasOpen) { message("Re-opening arduino connection"); con.OpenConnection(); } } if (!hasError) { if (OnSuccess != null) { OnSuccess(this, null); } } }
public TestBlink(ArduinoConnection a, Uploader u) { this.a = a; this.u = u; }
// Use this for initialization void Start() { gameController = FindObjectOfType(typeof(GameController)) as GameController; arduino = FindObjectOfType(typeof(ArduinoConnection)) as ArduinoConnection; }
protected override async Task InitializeAsyncCore() { _arduino = new ArduinoConnection(PinNumber, PositionOff, PositionIdle, PositionReady, PositionDepressed, PressTime); return; }