public void TestHealthAfterCure() { // Arrange. archerProof.Helmet = helmet; // Act. archerProof.ReceiveAttack(10000); archerProof.Cure(); // Assert. Assert.AreEqual(100, archerProof.Health); }
public void Healyh_Is_Modified_By_Cure() //Prueba que el metodo Cure modifica la vida { legolas.AddItem(helmet); legolas.AddItem(helmet); legolas.AddItem(helmet); legolas.AddItem(helmet); legolas.ReceiveAttack(nurgargan); int actualLife = legolas.Health; legolas.Cure(); Assert.AreNotEqual(actualLife, legolas.Health); }
public void SaludDelEnanoIgualA100TrasSerCurado() { archer1.ReceiveAttack(dwarf1.AttackValue); archer1.Cure(); string expected = "100"; Assert.Pass(expected, archer1.Health); }
public void CorrectHealthRestore() { int dummy1InitialHealth = this.dummy.Health; int damage = 50; dummy.ReceiveAttack(damage); dummy.Cure(); Assert.AreEqual(dummy1InitialHealth, dummy.Health); }
public void Cure_Life100() { daniel.ReceiveAttack(100); daniel.Cure(); Assert.AreEqual(daniel.Health, 100); }
public void TestCure() { Legolas.ReceiveAttack(200000); Legolas.Cure(); Assert.AreEqual(100, Legolas.Health); }
public void TestCure() { archer.ReceiveAttack(101); archer.Cure(); Assert.AreEqual(archer.Health, 100); }