void Start() { arcane_manager = Arcane.singleton; arcane_manager.Initialize(); arcane_manager.StartArcaneRegen(); skill_panel_manager = SkillPanelManager.singleton; DamageTextManager.Initialize(); StartCoroutine("StartLevel"); }
internal Resistances(Arcane arcane, Fire fire, Frost frost, Holy holy, Nature nature, Shadow shadow) { Arcane = arcane; Fire = fire; Frost = frost; Holy = holy; Nature = nature; Shadow = shadow; }
public override string ToString() { return(String.Format("Race: {0}\nStrength: {1}\nDexterity: {2}\nConstitution: {3}\nIntelligence: {4}\nWisdom: {5}\nCharisma: {6}\nArcane: {7}\nDivine: {8}\nDeviation Index: {9}", Race.ToString(), Strength.ToString(), Dexterity.ToString(), Constitution.ToString(), Intelligence.ToString(), Wisdom.ToString(), Charisma.ToString(), Arcane.ToString(), Divine.ToString(), DeviationIndex)); }
// ---------------------------------------------------------------------------------------------------------- // !!!!!!!!! LAUNCH ARCANE !!!!!!!!! // ---------------------------------------------------------------------------------------------------------- void LaunchSkill(string codename) { Debug.Log("SKILL FIRED : " + codename); Arcane.LaunchArcane(codename); Get_arcanes("Wheel_000"); charge_V = false; charge_U = false; charge_O = false; charge_X = false; shield_value_1 = 0; shield_value_2 = 0; shield_value_3 = 0; }
void Awake() { singleton = this; }
private static void Game_OnUpdate(EventArgs args) { if (!loaded) { me = ObjectMgr.LocalHero; if (!Game.IsInGame || Game.IsWatchingGame || me == null || Game.IsChatOpen) { return; } loaded = true; } if (me == null || !me.IsValid) { loaded = false; me = ObjectMgr.LocalHero; supportActive = false; includeSaveSelf = false; shouldCastLotusOrb = false; shouldCastGlimmerCape = false; return; } if (Game.IsPaused) { return; } Urn = me.FindItem("item_urn_of_shadows"); Meka = me.FindItem("item_mekansm"); Guardian = me.FindItem("item_guardian_greaves"); Arcane = me.FindItem("item_arcane_boots"); LotusOrb = me.FindItem("item_lotus_orb"); Medallion = me.FindItem("item_medallion_of_courage"); SolarCrest = me.FindItem("item_solar_crest"); GlimmerCape = me.FindItem("item_glimmer_cape"); Pipe = me.FindItem("item_pipe"); CrimsonGuard = me.FindItem("item_crimson_guard"); needMana = null; needMeka = null; shouldCastLotusOrb = false; shouldCastGlimmerCape = false; if (!Game.IsChatOpen) { if (Game.IsKeyDown(toggleKey) && Utils.SleepCheck("togglingoption")) { if (!supportActive) { supportActive = true; } else { supportActive = false; } Utils.Sleep(100 + Game.Ping, "togglingoption"); } if (Game.IsKeyDown(saveSelfKey) && Utils.SleepCheck("togglingoption")) { if (!includeSaveSelf) { includeSaveSelf = true; } else { includeSaveSelf = false; } Utils.Sleep(100 + Game.Ping, "togglingoption"); } } if (supportActive) { var allies = ObjectMgr.GetEntities <Hero>() .Where( ally => ally.Team == me.Team && ally.IsAlive && !ally.IsIllusion && me.Distance2D(ally) <= 1500) .ToList(); fountain = ObjectMgr.GetEntities <Entity>() .First(entity => entity.ClassID == ClassID.CDOTA_Unit_Fountain && entity.Team == me.Team); if (allies.Any()) { foreach (var ally in allies) { if (!ally.IsIllusion() && ally.IsAlive && ally.Health > 0 && me.IsAlive && !me.IsChanneling() && me.Distance2D(fountain) > 2000 && !me.IsInvisible()) { if ((ally.MaximumHealth - ally.Health) > (450 + ally.HealthRegeneration * 10) && me.Distance2D(ally) <= 2000 && (me.Mana >= 225 || Guardian != null)) { if (needMeka == null || (needMeka != null && me.Distance2D(needMeka) <= 750)) { needMeka = ally; } } var enemyTowers = ObjectMgr.GetEntities <Entity>() .Any( x => x.ClassID == ClassID.CDOTA_BaseNPC_Tower && x.Team != me.Team && x.IsAlive && ally.Distance2D(x) <= 750); if (me.CanUseItems()) { if (Urn != null && Urn.CanBeCasted() && Urn.CurrentCharges > 0 && !ally.Modifiers.Any(x => x.Name == "modifier_item_urn_heal") && !enemyTowers) { if (me.Distance2D(ally) <= 950 && !IsInDanger(ally) && Utils.SleepCheck("Urn") && ally.Health <= (ally.MaximumHealth * 0.7)) { Urn.UseAbility(ally); Utils.Sleep(100 + Game.Ping, "Urn"); } if (ally.Modifiers.Any(x => x.Name == "modifier_wisp_tether") && (ally.MaximumHealth - ally.Health) >= 600 && Utils.SleepCheck("Urn")) { Urn.UseAbility(me); Utils.Sleep(100 + Game.Ping, "Urn"); } } if (Arcane != null && Arcane.Cooldown == 0) { if ((ally.MaximumMana - ally.Mana) >= 135 && me.Distance2D(ally) < 2000 && me.Mana >= 35) { if (needMana == null || (needMana != null && me.Distance2D(needMana) <= 600)) { needMana = ally; } } } /*Pipe and Crimson Guard*/ if (((Pipe != null && Pipe.CanBeCasted()) || (CrimsonGuard != null && CrimsonGuard.CanBeCasted())) && me.CanUseItems()) { var enemiesInRadius = ObjectMgr.GetEntities <Hero>() .Where( x => x.Team != me.Team && x.IsAlive && me.Distance2D(x) <= 1500 && !x.IsIllusion).ToList(); var alliesInRadius = ObjectMgr.GetEntities <Hero>() .Where( x => x.Team == me.Team && x.IsAlive && me.Distance2D(x) <= 900 && !x.IsIllusion).ToList(); if (enemiesInRadius.Any() && alliesInRadius.Any()) { if (enemiesInRadius.Count >= 2 && alliesInRadius.Count >= 2) { if (Pipe != null && Pipe.CanBeCasted() && Utils.SleepCheck("Pipe")) { Pipe.UseAbility(); Utils.Sleep(100 + Game.Ping, "Pipe"); } if (CrimsonGuard != null && CrimsonGuard.CanBeCasted() && Utils.SleepCheck("CrimsonGuard")) { CrimsonGuard.UseAbility(); Utils.Sleep(100 + Game.Ping, "CrimsonGuard"); } } } } var enemyList = ObjectMgr.GetEntities <Hero>() .Where( x => x.Team != me.Team && !x.IsIllusion && x.IsAlive && x.CanCast() && ally.Distance2D(x) <= 1000) .ToList(); if (enemyList.Any()) { foreach (var enemy in enemyList) { var targettedSpell = enemy.Spellbook.Spells.Any( x => x.TargetTeamType == TargetTeamType.Enemy && x.AbilityState == AbilityState.Ready && ally.Distance2D(enemy) <= x.CastRange + 50 && x.AbilityBehavior == AbilityBehavior.UnitTarget); var targettedItem = enemy.Inventory.Items.Any( x => x.TargetTeamType == TargetTeamType.Enemy && x.AbilityState == AbilityState.Ready && x.AbilityBehavior == AbilityBehavior.UnitTarget && ally.Distance2D(enemy) <= x.CastRange + 50); var enemySkill = enemy.Spellbook.Spells.Any( x => x.DamageType == DamageType.Magical && x.TargetTeamType == TargetTeamType.Enemy && x.AbilityState == AbilityState.Ready && ally.Distance2D(enemy) <= x.CastRange + 50); if (enemySkill) { shouldCastGlimmerCape = true; } if (targettedSpell || targettedItem) { shouldCastLotusOrb = true; } } } if (LotusOrb != null && LotusOrb.Cooldown == 0 && Utils.SleepCheck("LotusOrb") && me.Distance2D(ally) <= LotusOrb.CastRange + 50 && (shouldCastLotusOrb || IsInDanger(ally))) { LotusOrb.UseAbility(ally); Utils.Sleep(100 + Game.Ping, "LotusOrb"); } if (Medallion != null && Medallion.Cooldown == 0 && me.Distance2D(ally) <= Medallion.CastRange + 50 && Utils.SleepCheck("Medallion") && ally != me && IsInDanger(ally)) { Medallion.UseAbility(ally); Utils.Sleep(100 + Game.Ping, "Medallion"); } if (SolarCrest != null && SolarCrest.Cooldown == 0 && me.Distance2D(ally) <= SolarCrest.CastRange + 50 && Utils.SleepCheck("SolarCrest") && ally != me && IsInDanger(ally)) { SolarCrest.UseAbility(ally); Utils.Sleep(100 + Game.Ping, "SolarCrest"); } if (GlimmerCape != null && GlimmerCape.Cooldown == 0 && me.Distance2D(ally) <= GlimmerCape.CastRange + 50 && Utils.SleepCheck("GlimmerCape") && (shouldCastGlimmerCape || IsInDanger(ally))) { GlimmerCape.UseAbility(ally); Utils.Sleep(100 + Game.Ping, "GlimmerCape"); } } } } } if (needMeka != null && ((Guardian != null && Guardian.CanBeCasted()) || (Meka != null && Meka.CanBeCasted())) && me.Distance2D(needMeka) <= 750) { if (Meka != null) { Meka.UseAbility(); } else { Guardian.UseAbility(); } } if (needMana != null && Arcane != null && Arcane.CanBeCasted() && me.Distance2D(needMana) <= 600) { Arcane.UseAbility(); } if (Support(me.ClassID)) { switch (me.ClassID) { case ClassID.CDOTA_Unit_Hero_Abaddon: Save(me, me.Spellbook.SpellW, 1000, me.Spellbook.SpellW.CastRange); Heal(me, me.Spellbook.SpellQ, new float[] { 100, 150, 200, 250 }, 800, 1, false); break; case ClassID.CDOTA_Unit_Hero_Chen: Save(me, me.Spellbook.SpellE, 1000, me.Spellbook.SpellE.CastRange); Heal(me, me.Spellbook.SpellR, new float[] { 200, 300, 400 }, 2200000, 2); break; case ClassID.CDOTA_Unit_Hero_Dazzle: Save(me, me.Spellbook.SpellW, 300, me.Spellbook.SpellW.CastRange); Heal(me, me.Spellbook.SpellE, new float[] { 80, 100, 120, 140 }, 750, 1); break; case ClassID.CDOTA_Unit_Hero_Enchantress: Heal(me, me.Spellbook.SpellE, new float[] { 400, 600, 800, 1000 }, 275, 2); break; case ClassID.CDOTA_Unit_Hero_Legion_Commander: Heal(me, me.Spellbook.SpellW, new float[] { 150, 200, 250, 300 }, 800, 1); break; case ClassID.CDOTA_Unit_Hero_Necrolyte: Heal(me, me.Spellbook.SpellQ, new float[] { 70, 90, 110, 130 }, 475, 2); break; case ClassID.CDOTA_Unit_Hero_Omniknight: Heal(me, me.Spellbook.SpellQ, new float[] { 90, 180, 270, 360 }, 950, 1); Save(me, me.Spellbook.SpellW, 1570, me.Spellbook.SpellW.CastRange); break; case ClassID.CDOTA_Unit_Hero_Oracle: Save(me, me.Spellbook.SpellR, 1270, me.Spellbook.SpellR.CastRange); Heal(me, me.Spellbook.SpellE, new float[] { 99, 198, 297, 396 }, 750, 1); break; case ClassID.CDOTA_Unit_Hero_Shadow_Demon: Save(me, me.Spellbook.SpellQ, 900, me.Spellbook.SpellQ.CastRange); break; case ClassID.CDOTA_Unit_Hero_Treant: Heal(me, me.Spellbook.SpellE, new float[] { 60, 105, 150, 195 }, 2200000, 1); break; case ClassID.CDOTA_Unit_Hero_Undying: var unitsAround = ObjectMgr.GetEntities <Entity>() .Where(entity => entity.IsAlive && me.Distance2D(entity) <= 1300).ToList(); if (unitsAround.Any()) { var unitCount = unitsAround.Count; var healperUnit = new[] { 18, 22, 36, 30 }; Heal(me, me.Spellbook.SpellW, new float[] { unitCount *healperUnit[me.Spellbook.SpellW.Level - 1], unitCount *healperUnit[me.Spellbook.SpellW.Level - 1], unitCount *healperUnit[me.Spellbook.SpellW.Level - 1], unitCount *healperUnit[me.Spellbook.SpellW.Level - 1] }, 750, 1); } break; case ClassID.CDOTA_Unit_Hero_Warlock: Heal(me, me.Spellbook.SpellW, new float[] { 165, 275, 385, 495 }, me.Spellbook.SpellW.CastRange, 1); break; case ClassID.CDOTA_Unit_Hero_Winter_Wyvern: Save(me, me.Spellbook.SpellE, 930, me.Spellbook.SpellE.CastRange); break; case ClassID.CDOTA_Unit_Hero_WitchDoctor: Heal(me, me.Spellbook.SpellW, new float[] { 16, 24, 32, 40 }, 500, 3); break; } } } if (Game.IsKeyDown(orbwalkKey)) { if (target != null && (!target.IsValid || !target.IsVisible || !target.IsAlive || target.Health <= 0)) { target = null; } var canCancel = Orbwalking.CanCancelAnimation(); if (canCancel) { if (target != null && !target.IsVisible && !Orbwalking.AttackOnCooldown(target)) { target = me.ClosestToMouseTarget(); } else if (target == null || !Orbwalking.AttackOnCooldown(target)) { var bestAa = me.BestAATarget(); if (bestAa != null) { target = me.BestAATarget(); } } } Orbwalking.Orbwalk(target, Game.Ping, attackmodifiers: true); } }