internal void RefreshPlayerInfos() { // MainManager menu = GameObject.FindObjectOfType(typeof(MainManager)) as MainManager; // if(menu == null) // return; // menu.store.gameObject.SetActive(false); // menu.uiState = MenuType.Loading; ArcaletItem.GetItemInstance(ag, iguid_player, CB_RefreshPlayerInfos, null); }
//get item instance - player informations void GetPlayerInfos(string msg) { Debug.Log("GetPlayerInfos"); serverSettings.dpPoid = int.Parse(msg); ArcaletItem.GetItemInstance(ag, iguid_player, CB_GetPlayerInfos, null); }