public void ShowTable(bool show, Dictionary <byte, AppointmentRecordPlayer> players = null, byte roomId = 0, uint deskId = 0) { if (TableTfm == null) { return; } InitDesks(); Button btn = TableTfm.Find("bottom/Button_Ready").GetComponent <Button>(); btn.interactable = true; TableTfm.gameObject.SetActive(show); foreach (ChairInfo ci in m_ChairList) { ci.Show(false); } if (show && players != null) { uint localUserId = GameMain.hall_.GetPlayerId(); foreach (var v in players) { if (v.Key >= m_ChairList.Count) { continue; } AppointmentRecordPlayer player = v.Value; m_ChairList[v.Key].Show(true, player.playerName, player.url, player.playerid, player.faceid); m_ChairList[v.Key].SetReady(player.ready == 1); if (player.playerid == localUserId) { btn.interactable = (player.ready == 0); } } if (roomId != 0) { TableTfm.Find("Top/ImageBG/Text_Room/Text_Num").GetComponent <Text>().text = roomId.ToString(); } if (deskId != 0) { TableTfm.Find("Top/ImageBG/Text_table/Text_Num").GetComponent <Text>().text = deskId.ToString(); } CustomAudio.GetInstance().PlayCustomAudio(1001, true); } }
bool HandleEnterDesk(uint _msgType, UMessage _ms) { if (m_nDeskNum == 0) { return(false); } CCustomDialog.CloseCustomWaitUI(); byte state = _ms.ReadByte(); if (state > 0) { if (state == 7) { //int coin = _ms.ReadInt(); CCustomDialog.OpenCustomConfirmUI(1652); } else if (state == 8)//进入旁观 { m_nBystanderRoom = _ms.ReadUInt(); GameMain.hall_.GameBaseObj.StartLoad(); } else { uint code = 2005; if (state == 6) { code = 1704; } CCustomDialog.OpenCustomConfirmUI(code); } return(false); } Dictionary <byte, AppointmentRecordPlayer> players = new Dictionary <byte, AppointmentRecordPlayer>(); AppointmentRecordPlayer player; byte num = _ms.ReadByte(); for (int i = 0; i < num; i++) { player = new AppointmentRecordPlayer(); byte sit = _ms.ReadByte(); player.playerid = _ms.ReadUInt(); player.faceid = _ms.ReadInt(); player.url = _ms.ReadString(); player.coin = _ms.ReadLong(); player.playerName = _ms.ReadString(); player.master = _ms.ReadSingle(); player.sex = _ms.ReadByte(); player.ready = _ms.ReadByte(); players[sit] = player; } byte roomId = _ms.ReadByte(); uint deskId = _ms.ReadUInt(); ShowTable(true, players, roomId, deskId); GameMain.hall_.GameBaseObj.StartLoad(); return(true); }
bool HandleGetRoundScore(uint _msgType, UMessage _ms) { long videoId = _ms.ReadLong(); byte res = _ms.ReadByte();//是否成功 1成功有数据 0没有 if (res == 0) { return(false); } AssetBundle bundle = AssetBundleManager.GetAssetBundle(GameDefine.HallAssetbundleName); if (bundle == null) { return(false); } if (!ShowRoundScore(true)) { return(false); } Transform parent = LobbyUITfm.Find("middle/Viewport_video/Content_video"); GameObject assetObj = (GameObject)bundle.LoadAsset("video_record"); Transform tfm, child; long time; Color winCol = new Color(0.851f, 0.231f, 0.165f); Color loseCol = new Color(0.349f, 0.51f, 0.737f); byte nRoundNum = _ms.ReadByte(); //打了几局 byte nRoleNum = _ms.ReadByte(); //几个人 for (byte i = 1; i <= nRoundNum; i++) { time = _ms.ReadLong(); tfm = (Instantiate(assetObj)).transform; tfm.SetParent(parent, false); Text t = tfm.Find("Textju").GetComponent <Text>(); t.text = i.ToString(); t = tfm.Find("TextTime").GetComponent <Text>(); System.DateTime sdt = GameCommon.ConvertLongToDateTime(time); t.text = sdt.ToString("yyyy年MM月dd日HH:mm"); uint[] playerIds = new uint[nRoleNum]; byte k = 0; for (; k < nRoleNum; ++k) { uint nUseid = (uint)_ms.ReadInt(); int nScore = _ms.ReadInt();//积分 byte sit = _ms.ReadByte(); if (!m_CurData.result.ContainsKey(nUseid)) { continue; } playerIds[sit] = nUseid; AppointmentRecordPlayer player = m_CurData.result[nUseid]; child = tfm.Find("playerinfo_" + (k + 1)); Image img = child.Find("Image_HeadBG/Image_HeadMask/Image_HeadImage").GetComponent <Image>(); img.sprite = GameMain.hall_.GetIcon(player.url, nUseid, player.faceid); t = child.Find("TextName").GetComponent <Text>(); t.text = player.playerName; t = child.Find("TextJifen").GetComponent <Text>(); t.text = GameFunction.FormatCoinText(nScore, true, false); t.color = nScore > 0 ? winCol : loseCol; } m_IndexPlayers.Add(i, new List <uint>(playerIds)); for (; k < tfm.childCount; k++) { child = tfm.Find("playerinfo_" + (k + 1)); if (child == null) { break; } child.gameObject.SetActive(false); } byte temp = i; tfm.Find("Button_start").GetComponent <Button>().onClick.AddListener(() => OnClickStart(videoId, temp)); //tfm.FindChild("Button_share").GetComponent<Button>().onClick.AddListener(() => OnClickShare(videoId, temp)); tfm.Find("Button_share").gameObject.SetActive(false); } return(true); }