Example #1
0
        public virtual void Refresh()
        {
            CurrentStacks = BaseStacks;
            End           = Player.Sim.CurrentTime + BaseLength;
            AppliedTimes.Add(Player.Sim.CurrentTime);

            if (Program.logFight)
            {
                Program.Log(string.Format("{0:N2} : {1} refreshed", Player.Sim.CurrentTime, ToString()));
            }
        }
Example #2
0
        public override void Refresh()
        {
            BaseLength    = DurationCalc(Player);
            CurrentStacks = BaseStacks;
            End           = Player.Sim.CurrentTime + BaseLength;
            AppliedTimes.Add(Player.Sim.CurrentTime);

            if (Program.logFight)
            {
                Program.Log(string.Format("{0:N2} : {1} refreshed", Player.Sim.CurrentTime, ToString()));
            }
        }