// Use this for initialization void Start () { manager = Applicationmanager.GetInstance(); animator = gameObject.GetComponentInParent<Animator>(); animator.SetBool("in", false); audioSource = gameObject.GetComponent<AudioSource>(); audioSource.clip = audioclip; }
public MenuCreditState() { uiObjectsContainer = UIObjectsContainer.getInstance(); if (uiObjectsContainer == null) Debug.LogError("ERROR: uiObjectsContainer is null"); credits = uiObjectsContainer.go_creditText.GetComponent<Credits>(); manager = Applicationmanager.GetInstance(); }
public static Applicationmanager GetInstance() { if (instance == null) { GameObject objet = GameObject.Find("ApplicationManagerFinal"); if (objet == null) { Debug.LogError("ERROR: there is no ApplicationManager in this scene"); return null; } instance = objet.GetComponent<Applicationmanager>(); } return instance; }