/// <summary> /// Hàm chạy ngay khi GameManager được khởi tạo /// </summary> void Init() { #if UNITY_WEBPLAYER if (!Security.PrefetchSocketPolicy(CServer.HOST_NAME, System.Convert.ToInt32(CServer.PORT), 999)) { Debug.LogError("Security Exception. Policy file load failed!"); } #elif UNITY_ANDROID GCM.Register(GCM.SENDER_IDS); #elif UNITY_IPHONE EtceteraBinding.registerForRemoteNotifcations(P31RemoteNotificationType.Alert | P31RemoteNotificationType.Badge | P31RemoteNotificationType.Sound); #endif Debug.LogWarning("GameManager: Init()"); mInfo = new User(); channelRoom = new RoomInfo(); currentRoom = new RoomInfo(); selectedChannel = new RoomInfo(); selectedLobby = new RoomInfo(); Setting.Init(); applicationStart = new ApplicationStart(); #if UNITY_ANDROID || UNITY_IPHONE if (!FB.IsLoggedIn) { FB.Init(onInitComplete, onHideUnity); } #endif }
protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RouteConfig.RegisterRoutes(RouteTable.Routes); ApplicationStart.Dependency(); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); LoadLog4netConfig(); Database.SetInitializer(new DropCreateDatabaseIfModelChanges <DbEntities>()); }
private void InitializeProjectComponents() { ApplicationStart appStart = new ApplicationStart(); appStart.ApplicationName = Text.Replace(" ", string.Empty); AddProtectedComponent(AppConsts.COMPONENT_APPLICATION_START, appStart); AddProtectedComponent(AppConsts.COMPONENT_APPLICATION_END, new ApplicationEnd()); ForceProjectComponentsRefresh(); }
protected void Application_Start() { AreaRegistration.RegisterAllAreas(); GlobalConfiguration.Configure(WebApiConfig.Register); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); RouteConfig.RegisterRoutes(RouteTable.Routes); BundleConfig.RegisterBundles(BundleTable.Bundles); new AutoMapperConfig(); Application["user"] = new ApplicationStart().GetRoles(); }
//System.Timers.Timer RemindTimer_1; protected void Application_Start() { ApplicationStart.Init(); AreaRegistration.RegisterAllAreas(); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); RouteConfig.RegisterRoutes(RouteTable.Routes); BundleConfig.RegisterBundles(BundleTable.Bundles); System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("zh-Hans"); System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("zh-Hans"); //SQL语句定时获取定期任务(频率:1小时) //RemindTimer_1 = new System.Timers.Timer(1000 * 60 * 60); //RemindTimer_1.Elapsed += new System.Timers.ElapsedEventHandler(RemindTimer_1TimerHandler); //RemindTimer_1.Start(); }
public void Init() { ApplicationStart applicationStart = new ApplicationStart(); applicationStart.InitializeDatabase(); }
void Application_Start(object sender, EventArgs e) { ApplicationStart.Init(); UDPServer.Init(); }