public UserVO crtUser; // 当前用户(current) private void Start() { // 限制帧频为30 Application.targetFrameRate = 30; // 永不销毁 DontDestroyOnLoad( this.gameObject ); instance = this; ApplicationFacade facade = ApplicationFacade.GetInstance(); facade.Start(); }
public UserVO crtUser; // 当前用户(current) private void Start() { // 限制帧频为30 Application.targetFrameRate = 30; // 永不销毁 DontDestroyOnLoad( this.gameObject ); instance = this; ApplicationFacade facade = ApplicationFacade.GetInstance(); facade.Start(); }