public async Task CouldReadDataStreamWhileWritingFromManyThreads() { var map = new AppendSeries <int, int>(); var writeCount = 0L; var count = 1000_000_000; var rounds = 1; var writeTask = Task.Run(async() => { using (Benchmark.Run("Write", count * rounds, true)) { for (int j = 0; j < rounds; j++) { var t1 = Task.Run(() => { try { for (int i = j * count; i < (j + 1) * count; i++) { map.DangerousTryAppend(i, i); // Thread.SpinWait(10); // Thread.Yield(); Interlocked.Increment(ref writeCount); } } catch (Exception e) { Console.WriteLine(e); throw; } }); await t1; } } }); AsyncCursor <int, int, SCursor <int, int> > cursor = null; var cnt = 0L; var readTask = Task.Run(async() => { for (int r = 0; r < 1; r++) { using (cursor = new AsyncCursor <int, int, SCursor <int, int> >(map.GetCursor())) { using (Benchmark.Run("Read", count * rounds, true)) { try { while (await cursor.MoveNextAsync()) { Interlocked.Increment(ref cnt); // Thread.Sleep(1); } } catch (Exception e) { Console.WriteLine(e); throw; } // Left from coreclr 19161 tests, TODO remove when everything works OK // here is a strong reference to cursor with side effects of printing to console // Console.WriteLine("Last value: " + cursor.Current.Key); // another strong reference after while loop, we dereference it's value and return from task // lastKey1 = cursor.CurrentKey; } } } }); var monitor = true; var monitorTask = Task.Run(async() => { try { var previousR = cursor?.CurrentKey; var previousW = Volatile.Read(ref writeCount); while (monitor) { await Task.Delay(1000); var r = cursor.CurrentKey; var w = Volatile.Read(ref writeCount); Console.WriteLine($"R: {r:N0} - {((r - previousR) / 1000000.0):N2} Mops \t | W: {w:N0}- {((w - previousW) / 1000000.0):N2} Mops"); if (r == previousR) { Console.WriteLine($"IsAwaiting {cursor.IsTaskAwating} IsCompl {cursor.IsCompleted} Counter {cursor._counter}"); } previousR = r; previousW = w; // cursor.TryComplete(false); } } catch (Exception e) { Console.WriteLine(e); throw; } }); await writeTask; Console.WriteLine("COMPLETE"); map.MarkReadOnly(); map.NotifyUpdate(); Console.WriteLine("Read after map complete:" + Interlocked.Read(ref cnt)); await readTask; Console.WriteLine("Read after finish:" + Interlocked.Read(ref cnt)); // Console.WriteLine("Last key: " + lastKey); Benchmark.Dump(); GC.KeepAlive(cursor); map.Dispose(); monitor = false; }