public AppearanceEditorUI(ButtonBar original) { this.original = original; appBar = (AppearanceBar)original.Appearance.Bar.Clone(); appItem = (AppearanceItem)original.Appearance.Item.Clone(); InitializeComponent(); pgrdBar.SelectedObject = original.Appearance.Bar; pgrdItem.SelectedObject = original.Appearance.Item; lbxTemplate.Items.AddRange(new object[] { Resources.THEME_VS2005, Resources.THEME_CLASSIC, Resources.THEME_BLUE, Resources.THEME_OLIVE, Resources.THEME_ROYAL, Resources.THEME_SILVER }); lbxTemplate.SelectedIndex = 0; bBar.Appearance.Bar.Assign(appBar); bBar.Appearance.Item.Assign(appItem); bBar.ThemeProperty.UseTheme = false; bBar.SetThemeDefaults(); bBar.RefreshControl(); lblCurrentStyle.Text = Resources.LBL_CURRENT_STYLE; lblApply.Text = Resources.LNK_APPLYTHEME; lblAvailableTheme.Text = Resources.LBL_AVAILABLE_THEME; lblLoad.Text = Resources.LNK_LOAD; lblPreview.Text = Resources.LBL_PREVIEW; lblReload.Text = Resources.LNK_RELOAD; lblReset.Text = Resources.LNK_RESET; lblSave.Text = Resources.LNK_SAVETHEME; Text = Resources.FORM_TEXT; }
/// <summary> /// Initializes a new instance of <see cref="DrawBackGroundEventArgs"/> with supplied arguments. /// </summary> /// <param name="graphics">Graphics surface where drawing has to be done.</param> /// <param name="bounds"><see cref="ButtonBar"/> control's boundry.</param> /// <param name="appearance">Appearance of current <see cref="ButtonBar"/></param> /// <param name="bar">Related <see cref="ButtonBar"/></param> public DrawBackGroundEventArgs(Graphics graphics, Rectangle bounds, AppearanceBar appearance, ButtonBar bar) { Graphics = graphics; Bounds = bounds; Appearance = appearance; Bar = bar; }