public void Start() { app = FindObjectOfType <AppCoolerman>(); renderers = new List <Renderer>(GetComponentsInChildren <Renderer>()); animator = GetComponentInChildren <Animator>(); audioSource = GetComponentInChildren <AudioSource>(); app.enemies.Add(this); velocity = app.currentVelocity; StartAlpha(); StartPosition(); StartCoroutine(fadeIn()); }
public void Start() { app = FindObjectOfType <AppCoolerman>(); }