Example #1
0
        public RebellionManager(int area_id)
        {
            _area_id = area_id;
            int key = _area_id * 10 + 7;

            Mst_DataManager.Instance.Mst_mapinfo.TryGetValue(key, out Mst_mapinfo value);
            _map         = new MapModel(value, null);
            _req_mission = new Api_req_Mission();
            _decks       = new List <DeckModel>();
            DeckModel[] decksFromArea = base.UserInfo.GetDecksFromArea(MapArea.Id);
            for (int i = 0; i < decksFromArea.Length; i++)
            {
                if (decksFromArea[i].Count > 0)
                {
                    _decks.Add(decksFromArea[i]);
                }
            }
        }
Example #2
0
        public RebellionManager(int area_id)
        {
            this._area_id = area_id;
            int         num = this._area_id * 10 + 7;
            Mst_mapinfo mst_map;

            Mst_DataManager.Instance.Mst_mapinfo.TryGetValue(num, ref mst_map);
            this._map         = new MapModel(mst_map, null);
            this._req_mission = new Api_req_Mission();
            this._decks       = new List <DeckModel>();
            DeckModel[] decksFromArea = base.UserInfo.GetDecksFromArea(this.MapArea.Id);
            for (int i = 0; i < decksFromArea.Length; i++)
            {
                if (decksFromArea[i].Count > 0)
                {
                    this._decks.Add(decksFromArea[i]);
                }
            }
        }
Example #3
0
 public UserPreActionPhaseResultModel(TurnWorkResult data, ManagerBase manager) : base(data)
 {
     this._bling_end_ships        = new List <ShipModel>();
     this._bling_end_escort_decks = new List <EscortDeckModel>();
     this._bling_end_tanker       = new Dictionary <int, int>();
     if (this._data.BlingEndShip != null)
     {
         Api_Result <Dictionary <int, Mem_ship> > api_Result = new Api_get_Member().Ship(this._data.BlingEndShip);
         if (api_Result.state == Api_Result_State.Success)
         {
             for (int i = 0; i < this._data.BlingEndShip.get_Count(); i++)
             {
                 int num = this._data.BlingEndShip.get_Item(i);
                 this._bling_end_ships.Add(new ShipModel(api_Result.data.get_Item(num)));
             }
         }
     }
     if (this._data.BlingEndEscortDeck != null)
     {
         for (int j = 0; j < this._data.BlingEndEscortDeck.get_Count(); j++)
         {
             int             num2       = this._data.BlingEndEscortDeck.get_Item(j);
             int             area_id    = num2;
             EscortDeckModel escortDeck = manager.UserInfo.GetEscortDeck(area_id);
             this._bling_end_escort_decks.Add(escortDeck);
         }
     }
     if (this._data.BlingEndTanker != null)
     {
         using (Dictionary <int, List <Mem_tanker> > .KeyCollection.Enumerator enumerator = this._data.BlingEndTanker.get_Keys().GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 int current = enumerator.get_Current();
                 this._bling_end_tanker.set_Item(current, this._data.BlingEndTanker.get_Item(current).get_Count());
             }
         }
     }
     this._mission_results = new List <MissionResultModel>();
     if (data.MissionEndDecks != null && data.MissionEndDecks.get_Count() > 0)
     {
         for (int k = 0; k < data.MissionEndDecks.get_Count(); k++)
         {
             int                   rid        = data.MissionEndDecks.get_Item(k).Rid;
             DeckModel             deck       = manager.UserInfo.GetDeck(rid);
             ShipModel[]           ships      = deck.GetShips();
             Dictionary <int, int> dictionary = new Dictionary <int, int>();
             for (int l = 0; l < ships.Length; l++)
             {
                 ShipModel shipModel = ships[l];
                 dictionary.set_Item(shipModel.MemId, shipModel.Exp_Percentage);
             }
             Api_Result <MissionResultFmt> api_Result2 = new Api_req_Mission().Result(rid);
             if (api_Result2.state == Api_Result_State.Success)
             {
                 MissionResultFmt data2 = api_Result2.data;
                 this._mission_results.Add(new MissionResultModel(data2, manager.UserInfo, dictionary));
             }
         }
     }
     this._resources = new MaterialInfo(this._data.TransportMaterial);
     this._resources_monthly_bonus = new MaterialInfo(this._data.BonusMaterialMonthly);
     this._resources_weekly_bonus  = new MaterialInfo(this._data.BonusMaterialWeekly);
     this._rewards = new List <IReward>();
     if (this._data.SpecialItem != null && this._data.SpecialItem.get_Count() > 0)
     {
         for (int m = 0; m < this._data.SpecialItem.get_Count(); m++)
         {
             ItemGetFmt itemGetFmt = this._data.SpecialItem.get_Item(m);
             if (itemGetFmt.Category == ItemGetKinds.Ship)
             {
                 this._rewards.Add(new Reward_Ship(itemGetFmt.Id));
             }
             else if (itemGetFmt.Category == ItemGetKinds.SlotItem)
             {
                 this._rewards.Add(new Reward_Slotitem(itemGetFmt.Id, itemGetFmt.Count));
             }
             else if (itemGetFmt.Category == ItemGetKinds.UseItem)
             {
                 this._rewards.Add(new Reward_Useitem(itemGetFmt.Id, itemGetFmt.Count));
             }
         }
     }
 }
 public MissionManager(int area_id)
 {
     this._area_id        = area_id;
     this._req_mission    = new Api_req_Mission();
     this._tanker_manager = new _TankerManager();
 }
Example #5
0
 public UserPreActionPhaseResultModel(TurnWorkResult data, ManagerBase manager)
     : base(data)
 {
     _bling_end_ships        = new List <ShipModel>();
     _bling_end_escort_decks = new List <EscortDeckModel>();
     _bling_end_tanker       = new Dictionary <int, int>();
     if (_data.BlingEndShip != null)
     {
         Api_Result <Dictionary <int, Mem_ship> > api_Result = new Api_get_Member().Ship(_data.BlingEndShip);
         if (api_Result.state == Api_Result_State.Success)
         {
             for (int i = 0; i < _data.BlingEndShip.Count; i++)
             {
                 int key = _data.BlingEndShip[i];
                 _bling_end_ships.Add(new ShipModel(api_Result.data[key]));
             }
         }
     }
     if (_data.BlingEndEscortDeck != null)
     {
         for (int j = 0; j < _data.BlingEndEscortDeck.Count; j++)
         {
             int             num        = _data.BlingEndEscortDeck[j];
             int             area_id    = num;
             EscortDeckModel escortDeck = manager.UserInfo.GetEscortDeck(area_id);
             _bling_end_escort_decks.Add(escortDeck);
         }
     }
     if (_data.BlingEndTanker != null)
     {
         foreach (int key2 in _data.BlingEndTanker.Keys)
         {
             _bling_end_tanker[key2] = _data.BlingEndTanker[key2].Count;
         }
     }
     _mission_results = new List <MissionResultModel>();
     if (data.MissionEndDecks != null && data.MissionEndDecks.Count > 0)
     {
         for (int k = 0; k < data.MissionEndDecks.Count; k++)
         {
             int                   rid        = data.MissionEndDecks[k].Rid;
             DeckModel             deck       = manager.UserInfo.GetDeck(rid);
             ShipModel[]           ships      = deck.GetShips();
             Dictionary <int, int> dictionary = new Dictionary <int, int>();
             foreach (ShipModel shipModel in ships)
             {
                 dictionary[shipModel.MemId] = shipModel.Exp_Percentage;
             }
             Api_Result <MissionResultFmt> api_Result2 = new Api_req_Mission().Result(rid);
             if (api_Result2.state == Api_Result_State.Success)
             {
                 MissionResultFmt data2 = api_Result2.data;
                 _mission_results.Add(new MissionResultModel(data2, manager.UserInfo, dictionary));
             }
         }
     }
     _resources = new MaterialInfo(_data.TransportMaterial);
     _resources_monthly_bonus = new MaterialInfo(_data.BonusMaterialMonthly);
     _resources_weekly_bonus  = new MaterialInfo(_data.BonusMaterialWeekly);
     _rewards = new List <IReward>();
     if (_data.SpecialItem == null || _data.SpecialItem.Count <= 0)
     {
         return;
     }
     for (int m = 0; m < _data.SpecialItem.Count; m++)
     {
         ItemGetFmt itemGetFmt = _data.SpecialItem[m];
         if (itemGetFmt.Category == ItemGetKinds.Ship)
         {
             _rewards.Add(new Reward_Ship(itemGetFmt.Id));
         }
         else if (itemGetFmt.Category == ItemGetKinds.SlotItem)
         {
             _rewards.Add(new Reward_Slotitem(itemGetFmt.Id, itemGetFmt.Count));
         }
         else if (itemGetFmt.Category == ItemGetKinds.UseItem)
         {
             _rewards.Add(new Reward_Useitem(itemGetFmt.Id, itemGetFmt.Count));
         }
     }
 }