Example #1
0
        public override void UpdateAccessory(Player player, bool hideVisual)
        {
            AntiarisPlayer aPlayer = player.GetModPlayer <AntiarisPlayer>(mod);

            aPlayer.aItems     = true;
            player.pStone      = true;
            player.longInvince = true;
            if (!player.buffType.Contains(ModContent.BuffType <Recharge>()))
            {
                if (AntiarisMod.adventurerKey.JustPressed)
                {
                    var teleportPos = new Vector2();
                    teleportPos.X = Main.mouseX + Main.screenPosition.X - player.width / 2;
                    teleportPos.Y = player.gravDir != 1 ? (Main.screenPosition.Y + Main.screenHeight - Main.mouseY) : (Main.mouseY + Main.screenPosition.Y - player.height);
                    if (teleportPos.X > 50 && teleportPos.X < (double)(Main.maxTilesX * 16 - 50) && (teleportPos.Y > 50 && teleportPos.Y < (double)(Main.maxTilesY * 16 - 55)))
                    {
                        int tileX = (int)(teleportPos.X / 16f);
                        int tileY = (int)(teleportPos.Y / 16f);
                        if (!Collision.SolidCollision(teleportPos, player.width, player.height))
                        {
                            AntiarisHelper.TeleportTo(player, teleportPos);
                            AntiarisHelper.CreateDust(player, 64, 20);
                            SoundEngine.PlaySound(mod.GetLegacySoundSlot(SoundType.Custom, "Sounds/Items/AdventurerItem"), player.position);
                            for (int l = 3; l < 8 + player.extraAccessorySlots; l++)
                            {
                                int newLife = Main.rand.Next(35, 55);
                                if (player.armor[l].type == ModContent.ItemType <CelestialManual>())
                                {
                                    player.statLife += newLife;
                                    player.HealEffect(newLife);
                                }
                            }
                            player.statLife += 15;
                            NetMessage.SendData(MessageID.Teleport, -1, -1, null, 0, player.whoAmI, teleportPos.X, teleportPos.Y, 1, 0, 0);
                            player.AddBuff(ModContent.BuffType <Recharge>(), 840);
                        }
                    }
                }
            }
        }
Example #2
0
        public override void UpdateAccessory(Player player, bool hideVisual)
        {
            var aPlayer = player.GetModPlayer <AntiarisPlayer>(mod);

            aPlayer.aItems = true;
            if (!player.buffType.Contains(mod.BuffType("Recharge")))
            {
                if (Antiaris.adventurerKey.JustPressed)
                {
                    var teleportPos = new Vector2();
                    teleportPos.X = Main.mouseX + Main.screenPosition.X - player.width / 2;
                    teleportPos.Y = player.gravDir != 1 ? (Main.screenPosition.Y + Main.screenHeight - Main.mouseY) : (Main.mouseY + Main.screenPosition.Y - player.height);
                    if (teleportPos.X > 50 && teleportPos.X < (double)(Main.maxTilesX * 16 - 50) && (teleportPos.Y > 50 && teleportPos.Y < (double)(Main.maxTilesY * 16 - 55)))
                    {
                        var tileX = (int)(teleportPos.X / 16f);
                        var tileY = (int)(teleportPos.Y / 16f);
                        if (((int)Main.tile[tileX, tileY].wall != 87 || (double)tileY <= Main.worldSurface || NPC.downedPlantBoss) && !Collision.SolidCollision(teleportPos, player.width, player.height))
                        {
                            AntiarisHelper.TeleportTo(player, teleportPos);
                            AntiarisHelper.CreateDust(player, 64, 20);
                            Main.PlaySound(mod.GetLegacySoundSlot(SoundType.Custom, "Sounds/Items/AdventurerItem"), player.position);
                            for (var l = 3; l < 8 + player.extraAccessorySlots; l++)
                            {
                                if (player.armor[l].type == mod.ItemType("CelestialManual"))
                                {
                                    var newLife = Main.rand.Next(35, 55);
                                    player.statLife += newLife;
                                    player.HealEffect(newLife);
                                }
                            }
                            NetMessage.SendData(65, -1, -1, null, 0, player.whoAmI, teleportPos.X, teleportPos.Y, 1, 0, 0);
                            player.AddBuff(mod.BuffType("Recharge"), 600);
                        }
                    }
                }
            }
        }