public void updateAntFeelings(AntModel model) { mainGraphics.transform.localScale = Vector3.one; if (model.SlowMove()) { mainGraphics.transform.localScale = Vector3.one * 1.5f; } feelingsRenderer.enabled = false; if (model.IsConfused()) { feelingsRenderer.sprite = confusion; feelingsRenderer.enabled = true; } if (model.IsHungry() && blinkCutoff()) { feelingsRenderer.color = new Color(1f, 1f, 1f); feelingsRenderer.sprite = hunger; feelingsRenderer.enabled = true; if (model.IsStarving()) { feelingsRenderer.sprite = starving; } } }