private void setAnimation(AnswerButtonHolder btn, int d) { RectTransform mRecttrans = btn.GetComponent <RectTransform>(); Debug.Log("Setting Animation =="); mRecttrans.DOAnchorPosX(2550.0f, monkeySpeed[d]).SetEase(Ease.Linear); }
private void BurstBalloon(AnswerID balloonType, Vector3 ButtonPosition) { Debug.Log("BurstBalloon"); LastClickedButton.gameObject.Hide(); LastClickedButton = null; // GameObject g; // // switch (balloonType) // { // case AnswerID.Balloon_Blue: // g = GameObject.Instantiate(Balloonburst_Blue, ButtonPosition, Quaternion.identity) as GameObject; // break; // case AnswerID.Balloon_Green: // g = GameObject.Instantiate(Balloonburst_Blue, ButtonPosition, Quaternion.identity) as GameObject; // break; // case AnswerID.Balloon_Yellow: // g = GameObject.Instantiate(Balloonburst_Blue, ButtonPosition, Quaternion.identity) as GameObject; // break; // case AnswerID.Balloon_Red: // g = GameObject.Instantiate(Balloonburst_Blue, ButtonPosition, Quaternion.identity) as GameObject; // break; // } // // EProz.INSTANCE.WaitAndCall(1.5f, () => // { // Destroy(g); // }); }
private void SetSize(AnswerButtonHolder mBtnHolder, QuestionUIInfo info, int index) { RectTransform rt = mBtnHolder.GetComponent <RectTransform>(); Debug.Log("Index=" + index); // defaultSize.Add(rt.sizeDelta); rt.sizeDelta *= info.QuestionData_Float[index]; }
void InitMonkey() { randomPos = new List <Vector2>(); mAnswerHolder = monkey.GetComponent <AnswerButtonHolder>(); MonkeyAnim = monkey.GetChild(0).gameObject.GetComponent <Animator>(); float width = GetComponent <RectTransform>().rect.width - shrink; for (int i = 0; i < 10; i++) { Vector2 vecPos = new Vector2(width * i / 9 + shrink * 0.5f, monkey.anchoredPosition.y); randomPos.Add(vecPos); } Clicked.onClick.AddListener(OnClicked); StartCoroutine(Monkey_Jump()); }
private void SetSize(AnswerButtonHolder abh) { // / RectTransform rt = abh.GetComponent<RectTransform>(); Transform rt = abh.gameObject.transform; defaultSize.Add(rt.localScale); Debug.Log(abh.ToString()); switch (abh.mID) { case AnswerID.Big_MonkeySanta: rt.localScale *= 1.4f; break; case AnswerID.Medium_MonkeySanta: rt.localScale *= 1.2f; break; case AnswerID.Small_MonkeySanta: rt.localScale *= 1.0f; break; } }