/* * Well replay the audio clip. * private void FlashData() * { * _display[_questionIndex - 1].getComponent<AudioSource>() * } */ /// <summary> /// Refreshes the question, once the next or back button is pressed. /// </summary> private void UpdateLiveFeed() { Debug.Log(_queryList.Count + " =_queryList.Count:Index = " + _questionIndex); if (_questionIndex == _queryList.Count + 2) { GoToNextScene(); } else { _nextButton.GetComponentInChildren <Text>().text = HasNextQuestion() ? "Next" : "Continue"; if (HasPreviousQuestion()) { _backButton.Enable(); } else { _backButton.Disable(); _nextButton.GetComponentInChildren <Text>().text = "Begin"; } Debug.Log(_go.Count + " = _go.Count:Index = " + _questionIndex); if (_go.Count <= _questionIndex) { _nextButton.Disable(); GoToNextScene(); } else { ReloadPrefab(); } } }