void Start() { announcer = Announcer.announcer; announcer.Display("LVL " + whichLevel + ": " + levelName); maxLevel = ManageSaveData.control.maxLevel; player = ManageSaveData.control.player; if (ManageSaveData.control.player == null) { player = Resources.Load("SquarePlayer") as GameObject; } dead = false; paused = false; timesUp = false; //Instantiate (player, transform.position, Quaternion.identity); musicControlla = GameObject.FindGameObjectsWithTag("MusicControlla"); if (whichLevel > ManageSaveData.control.levelUnlocked) { ManageSaveData.control.levelUnlocked = whichLevel; } if (arrowOn == true) { Instantiate(arrow); } }