Example #1
0
 public void Init(NewWorld world)
 {
     this.world = world;
     this.Idle();
     m_runAnimation.GetChild <Area2D>(0).Connect("area_entered", world, "EndGame");
     m_crouchAnimation.GetChild <Area2D>(0).Connect("area_entered", world, "EndGame");
 }
Example #2
0
 public override void _Ready()
 {
     sparks       = (AnimatedSprite)GetChild(0);
     sparksPlayer = (AnimationPlayer)sparks.GetChild(0);
     bronzeTxtr   = (Texture)ResourceLoader.Load(bronzePath);
     silverTxtr   = (Texture)ResourceLoader.Load(silverPath);
     goldTxtr     = (Texture)ResourceLoader.Load(goldPath);
     platinumTxtr = (Texture)ResourceLoader.Load(platinumPath);
     GD.Print("medal textures loaded");
     Texture = null;
 }